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Status Replies posted by MiKeY
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whats something I can do to further my interest in coding? Looking back I really enjoyed scripting for cod4 because of the instant feedback it provides in that you can see your changes in-game. But, I have no interest in ever playing/modding cod4 again... Any suggestions/ideas?
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GSC has changed man. Its changed. Na, Its had a considerable boost but is still not amazingly complex. It will be the easiest route though. Also get on ts.
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whats something I can do to further my interest in coding? Looking back I really enjoyed scripting for cod4 because of the instant feedback it provides in that you can see your changes in-game. But, I have no interest in ever playing/modding cod4 again... Any suggestions/ideas?
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whats something I can do to further my interest in coding? Looking back I really enjoyed scripting for cod4 because of the instant feedback it provides in that you can see your changes in-game. But, I have no interest in ever playing/modding cod4 again... Any suggestions/ideas?
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For a real instant feedback with your code I would suggest sticking to the modding route. If you're into Source games then they have this C++ variant that is rather fun to learn and to work with. Although that would mean you would still need to work with 17 year old tools. There is always games like minecraft where the modding ability is near infinite due to it being built on Java so if your missing something you can just make it.
I found while I was programming that working with Visual Studio in C# was one of the funnest things you can do. You can set yourself a task and watch how the application your making evolve around being about to do this task. For me I made lots of CoD tools. Things that took apart the game etc but C# limited me to much so I moved down to C++ but that shit is much more boring because of the complie times and the pure amount of generically filling in all the types to the nth degree. Just my take on C++ Any language in the C family is fun to work with. Hay if you really wanted. CoD5 zombies are great. No server wait times. Full customisation of almost everything. A more advanced engine ( ish ) and the radient is a little better.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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Haha. Slowly dying but its not dead yet.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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@BraXi yeah I know all about open source and licencing. I work on and with a few open sourced projects. The general rule with open source is you follow and rules and licencing that comes with the project. If it doesn't come with a licence then you can use it freely. If cod was open source and the mods where do then that would be very different. A good example of mods being open source is any minecraft mods that have Open sourced the code. It's all very officially and handled correctly. If cod was like that then this issue wouldn't exist. You yourself have made a eat step towards try open sourced collaboration but open sourcing your mod. The codx guys although being pricks have also helped this by making there work open sourced. When code is not shown to be open sourced and has been packed up in something. Then I would have to argue that it's closed source and you must get written permission to use the code and if you don't get it then you leave it. The more mods we can open source the better. I know a lot of people who could maintain mods but can't because it's closed source.
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Using other people's work as a foundation for your own and giving credit for said foundation is almost a textbook example of how Linux and most other open-source projects work in the real world. But that's really none of my business is it.
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I only agree as long as you have asked for permission first. Giving credit is not the way to go about things. You request permission and if you don't get it you go somewhere else.
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please remove waterworld