itstruestu

Forum User
  • Content count

    10
  • Joined

  • Last visited

Community Reputation

1 Neutral

About itstruestu

  • Rank
    Member
  1. UPDATE: When I set radiant to auto load my previous map it works (except for the map I am currently working on). So what I'm doing currently is auto loading mp_test and then switching to my map. However, I still want to fix it because it means something is probably wrong with the map I'm working on... Any advice?
  2. No bosnian, you see the middle line between interfaces is doubled? it's because it's messed up. I try and draw brushes and see nothing in any window (also note my textures aren't even showing up)
  3. Yeah I usually have cod4 running alongside radiant, never had any issue with it even when compiling. edit: and no I don't alt-tab because r_fullscreen 0
  4. More info: when i first open it, it looks like a blank map with the grid (even though my map's loaded), and all the drop drown menus work. I can also right click and select things like origins, but when they are placed I don't see anything. Really peculiar, no error message either.
  5. Hey all, now I randomly get a grey screen upon load. resising/restarting the program+computer did not work. Anyone ever seen this before? It doesnt show my map, even though it says in bottom left that it's loaded it O-o
  6. thanks lossy, also, happy birthday!
  7. mind=blown
  8. Hey, I've been playing about with how to make textures bright like a neon light. My attempts have sorta been sub standard and I wondered if there was a trick to doing it. Example 1 is my attempt, example 2 is what I'm aiming for.
  9. Oh, it helps if I have {} in my while(1) loop... Oh dear
  10. Hi there, currently having problems coding a minigame that involves hitting a triple. I have 4 functions in total. The first 3 check each target constantly, to see if it has been hit. It then assigns a global variable to =1 for a short while. These seem to be working. However, the 4th one doesn't seem to work, which checks the 3 global variables, and if they all = 1 it initiates a sound. Currently I have it only checking 2 variables (because even THAT doesn't work...) Can you help? Please also note, the iprintln "else" should be showing up every 100ms, but it doesn't.