Giraffe

CoD4 Server Admin
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Posts posted by Giraffe


  1. 5 hours ago, Anti said:

    Wish the nubmins moving over the best of luck and I'm glad the merge is successful thus far 

    I'd go as far as giving it an official West thumbs up: https://gyazo.com/1b73108d78e6ac43ef9b9c6f5502c49a

    You have one hella short thumb lmao <3

    Hoping to see the merge be successful because I'd hate to see these two communities die, I don't think I'd be able to handle it if this killed the servers..

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  2. Do you accept the requirements?: Yes. I accept & meet all of the requirements.

    What is your real name?: Jake.

    What is your in-game name?: Giraffe, but I have a large amount of other unique aliases.

    How old are you?: I'm currently 16.

    What is your primary server?: Raid DR, I used to play Promod frequently. Sometimes the CJ server.

    What is your B3 CID?: @51789

    What is your Steam?: http://steamcommunity.com/id/ZentriGreif/

    What makes you a good admin?: I think I would make a good admin because I play very frequently on the Raid DR server. I have about 1.5k connections to the server & am well known in the community. Although I used to be a speedrunning "cunt" as Troll called us, & still do speedrun, I consider myself as a mature individual when it comes to situations that require me to be so. With the time that I have spent on ProMod, I can think I can confidently spot a hacker in comparison to a good player.

    What skills do you have?: I have very little knowledge of any coding languages but would be very willing to learn. I can edit videos quite well & am okay at Photoshop.

    What clans/communities/forums have you been at?: Neo, TTK, IceOps, pXg & 3xP'

    Why should we choose you?: Recently, Raid DR has started to rise in popularity again. With this has been coming a noticeable amount of rank hackers & ban evaders which is frustrating to deal with, to say the least. Flaccid is currently the only active admin on the DR server & I'd like to change that. I spend a lot of time on the TS server & am always available via steam. I'm a well known player in the community & have only ever had one ban (10 minutes long) from what I can remember.

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  3. 1 minute ago, iMtroll said:

    But if the server crashed and there was no one around to restart it then it would stay offline for ages. Meaning we lose players, we lose uptime, and we lose gametracker rank. That's why I'd much rather prefer to see a restart than a crash

    I thought MiKeY got a way to have the server restart itself & check for a crash every few minutes? That's what I'd been informed had happen.

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  4. 23 hours ago, iMtroll said:

    Although it may not be one, I like to just think of it as a failsafe. I'd much rather prefer the server to restart the current map than crash / turn off and give the error "level not found" or something.

    Yeah, it's a lot more appealing to see a good map get restarted than a server crash, but at times I find myself & other players would just prefer it if the server crashed & the rotation went back to the beginning. There's nothing fun about playing the same, repetitive broken mp_dr_un_named more than once in a day, let alone more than once in a single session.. Also, it's possible for the map mp_dr_watercity to be played 3 times in a row.

    Another small list of maps that the server doesn't like are mp_deathrun_sao, mp_dr_sewers, mp_dr_decay, mp_fnrp_piratas & mp_fnrp_iceland_v2

    2

  5. 22 hours ago, MiKeY said:

    Lets work out a rotation that does not crash the server then go to the dev server and try and fix the maps that arent working. We will have to do in during the weekend though.

    Sounds good, just message me on steam or poke me in TS if anything else needs doing.

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  6. I think instead of adding replacement maps that will just be there to hold another map's place, we should just take out a whole rotation as there are at least 6 maps in the rotation that currently crash the server. mp_deathrun_water_1 & mp_deathrun_iceops will just restart the current map that is already being played & they are both maps in the same rotation. This leads to incredibly limited choice of maps.

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  7. Another bug is when someone joins a round with 1 second left before the jumpers are meant to be able to move. This glitch can be used to be able to run sooner than everyone else or to start your timer later, resulting in a faster overall time. I'm not sure how this could be fixed, but maybe needs to be looked into?

    1

  8. I like the idea of changing up the server a little bit to give a hopeful boost in population.

    Some of the ideas that I like the sound of are unlockable viewmodels, a new map rotation, hats but trails not so much.. If we are going for popularity on the server, having 15+ speedrunners with trails are going to lag slower PCs like hell & might discourage some peopl

    Old / new maps that I'd like to see in Raid include

    mp_deathrun_backlot, mp_deathrun_diehard, mp_dr_pool, mp_dr_factory, mp_deathrun_sonic, mp_deathrun_spaceball, mp_dr_apocalypse_v2, mp_deathrun_h2o, mp_dr_jump_hard, mp_dr_meatboy, mp_dr_levels, mp_dr_wtf, mp_dr_watercity, mp_deathrun_liferun, mp_deathrun_islands, mp_deathrun_framey_v2, mp_deathrun_flow, mp_deathrun_fluxx, mp_deathrun_godfather, mp_deathrun_crystal, mp_dr_cookie, mp_dr_tron, mp_dr_spacetrip, mp_dr_slay, mp_dr_mineshaft, mp_dr_laboratory, mp_deathrun_inferno ect.

    I think that most, if not all of these maps are enjoyable & could potentially bring back popularity to the server.

    1