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Everything posted by Becks
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Hey guys, I was going to make this a post long time ago but never did... I do not know if a topic like this is already existence but anyway :D There are invisible barriers all over the maps. I am mainly talking about the vents and the towers at showdown here. What is bothering me is not that they are there, but mostly that the bullets cannot connect with a target behind this barrier... It is nearly impossible to guess where this barrier ends and where it starts since its... invisible :p Is there any way to fix this and make the barrier transparent for bullets ? Greetings, Becks
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Glad to hear this :) Thank you!
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Hey guys, since i am very active at the fun server I recogniced that the Strafe killstreak is very strong since it is only 5 kills behind the chopper. I am suggesting to higher the needed kills to 25, keeping in mind that the chopper kills also count as normal kills. It is nearly impossible to not acchieve the strafe choppers after getting the heli up in the air. Also, is there a possibility to make killstreaks stack in the "inventory" like in other CoD's?
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I dont even know where the all the hate is coming from. I am playing here like every other player and im enjoying my stay. I created a discussion at the forums to discuss changes through a collection of thoughts of players on a respectfull Basis I am pretty sure that your kindergarden behaviour is not what the forum should be about.
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Besides the fact, that I never thought I would be mentioned, I think there should be a challenge for players with "extraordinary powers". And as you said, it is no fun to have 3-4 strafes in a single game. Solution: higher the neccesary kills and make it harder to reach. "Honest players" or how you call it can reach a chopper if they really want to. It is still very strong. So dont worry ^_^
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In my opinion killing sprees are rewards for performing well. But there has to be a balance between how strong the reward is and how easy you can earn it. And 20 for a killing spree that makes you control the map is way to low. Its the highest streak. It should not be possible to get it every single round. 25 kills are definitely better. Thanks to Lossy By the way, accusing other players of whatsoever is not helpfull and productive at a forum topic. I would wish you to keep it objectively please
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You might be right with that. Still annoying :wacko: The other thing was the strafe on which I suggest to higher the necessary amount of kills to get it, because the kills from the normal chopper stack to the gun kills. It makes the strafe way to easy to reach since it is OP. There is like 8 -> 15 for airstrike to heli and 15 -> 20 for a strafe... It should be harder to reach a strafe after getting the earlier killstreak than reaching the heli after the air support. That are my thoughts :lol:
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How come? Its not possible to activate 2 airstrikes or choppers. It would not make a difference in my opinion :) The annoying thing is that every time I get a UAV i kill 3 dudes and it gets replaced by an air support... I hope you understand that this is my main problem
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If a player is camping in the same spot for a longer period of time... simply kill him. There is a killcam. Camping is annoying but its never a good idea to restrict a players style of playing the game. There are many ways out there to avoid getting killed through the hand of a camping player ;)
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Hey Jumpers, I was playing on the server a few times now and would suggest some additions to the mod :) First I find it really difficult to show people how to jump without a real time fps for them to see ( the fps at the right side switch way to slow in my opinion ) and Secound I would love to see a speed overlay. It helps a lot to improve the jumping technic and makes things easier for new jumpers. Greetings, Becks
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It should not be a big deal to add those maps... A feature to limit the score at a certain amount of people playing seems to be a good idea. Cutting the Score of 40000 (?) in half maybe would work I saw a feature on another server a while ago that smaller maps (like Killhouse/Shipment) did only appear with 6 or less players on the server. That way you could play smaller maps without them getting crowded and games would end faster.
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It would be very usefull. I forgot to mention that a < !load position > command would be very nice too x) I saw a lot of new players on the server so I realised how hard it actually was to help them properly Hope it will be added soon :)
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Bringing some changes to the mappool would definitely make things more interesting again. I am missing maps like: - Backlot - Overgrown - Downpour (- Bloc ) Since those are stock maps in CoD 4 I question myself why these maps have been removed on the fun server.