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So 10 rounds each being 6 minutes is a total 60 minutes for one map. I think that's crazy.... I know some maps go by much quicker but overall I think the server would do well with a max of 4 rounds (not including practice round) per map. What do you guys think? (And yes I know the rotation needs updating I will do so soon)
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maybe make it dynamic depending on amount of players, would be cool
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Eh, personally dynamic around players wouldn't work much either... Big maps like sm_world would still take forever to finish regardless of player count if there were 7+ rounds.
@Stefan
6 rounds would still be over half an hour per map. Not even battlefield spends this much time on a map. Only competitive games like CSGO/LoL which have much more dynamic gameplay.
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5 rounds, because it's a nice number :3
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