WFYU

Forum User
  • Content count

    24
  • Joined

  • Last visited

Everything posted by WFYU

  1. Here are some plugins: FOV: Team Colours:
  2. lol @ posts, you guize never heard this song? https://www.youtube.com/watch?v=3JcmQONgXJM
  3. Sir, please tell me where I said it was my idea. Not once was that mentioned, so don't get jiggy with it.
  4. So, I have been cleaning up some gsc files and after each file i test to make sure they work. With this certain one i got a bad syntax error, but it doesn't show what line, or what it is. get_config(dataName) { return self getStat(int(tableLookup("promod/customStatsTable.csv",1,dataName,0))); } set_config(dataName,value) { self setStat(int(tableLookup("promod/customStatsTable.csv",1,dataName,0)),value); return value; } toggle(name) { return self set_config(name,int(!self get_config(name))); } loopthrough(name,limit) { value=self get_config(name)+1; if(value>limit)value=0; return self set_config(name,value); } setsunlight(n) { sl=0;slsetting="Off"; if(!n) { sl=1.2;slsetting=1.2; } else if(n==1&&isDefined(level.sunlight)) { slsetting="Stock"; sl=level.sunlight; } self setclientdvars("r_lighttweaksunlight",sl,"sunlight",slsetting); } use_config() { self setsunlight(self get_config("PROMOD_SUNLIGHT")); self setClientDvar("aim_automelee_enabled",0); self setClientDvar("aim_automelee_range",0); self setClientDvar("dynent_active",0); self setClientDvar("snaps",30); self setClientDvar("cg_nopredict",0); self setClientDvar("cg_crosshairenemycolor",0); self setClientDvar("sm_enable",0); self setClientDvar("r_dlightlimit",0); self setClientDvar("r_lodscalerigid",1); self setClientDvar("r_lodscaleskinned",1); self setClientDvar("cg_drawcrosshairnames",0); self setClientDvar("cg_descriptivetext",0); self setClientDvar("cg_viewzsmoothingmin",1); self setClientDvar("cg_viewzsmoothingmax",16); self setClientDvar("cg_viewzsmoothingtime",0.1); self setClientDvar("cg_huddamageiconheight",64); self setClientDvar("cg_huddamageiconwidth",128); self setClientDvar("cg_huddamageiconinscope",0); self setClientDvar("cg_huddamageiconoffset",128); self setClientDvar("cg_huddamageicontime",2000); self setClientDvar("ragdoll_enable",0); self setClientDvar("r_filmtweakinvert",0); self setClientDvar("r_desaturation",0); self setClientDvar("r_dlightlimit",0); self setClientDvar("r_fog",0); self setClientDvar("r_specularcolorscale",0); self setClientDvar("r_zfeather",0); self setClientDvar("fx_drawclouds",0); self setClientDvar("rate",25000); self setClientDvar("cl_maxpackets",100); self setClientDvar("developer",0); self setClientDvar("phys_gravity",-800); self setClientDvar("r_normalmap",self get_config("PROMOD_NORMALMAP")); self setClientDvar("r_texfilterdisable",self get_config("PROMOD_TEXTURE")); self setClientDvar("r_filmusetweaks",self get_config("PROMOD_FILMTWEAK")); self setClientDvar("r_blur",0.2*self get_config("PROMOD_GFXBLUR")); self setClientDvar("cg_fovscale",1+int(!self get_config("PROMOD_FOVSCALE"))*0.125)); } Any ideas on where I messed up?
  5. Well, they're here now so people don't have to scroundge the internet to find such. Second, I wouldn't have posted these if they were already out there. I personally couldn't find the FOV plugin so i decided to re-write it. Also, take note here No FOV anywhere to be found.
  6. Where? links ? never seen these before lol. otherwise i wouldn't have hadda make them myself.
  7. thanks, :)
  8. sorry, i tried to put all in one, but it didn't save so i just made another post.
  9. that would be appreciated :)
  10. Anyone think it would be possible to rip the walking animation out of ghosts and put it in cod4? :s just a question, i love the ghosts bob
  11. If anyone was wondering, i'm just trying to cleanup https://www.assembla.com/code/promodlive216_raw/subversion/nodes so it is easier to edit in the future.
  12. You sir, are a God. Thanks alot :)
  13. that's how it is on code, :( that's why i'm cleaning it up so its not 1 line lol.
  14. I did above :P
  15. Indeed, I always have it on.
  16. Here is the original mess get_config(dataName){return self getStat(int(tableLookup("promod/customStatsTable.csv",1,dataName,0)));}set_config(dataName,value){self setStat(int(tableLookup("promod/customStatsTable.csv",1,dataName,0)),value);return value;}toggle(name){return self set_config(name,int(!self get_config(name)));}loopthrough(name,limit){value=self get_config(name)+1;if(value>limit)value=0;return self set_config(name,value);}setsunlight(n){sl=0;slsetting="Off";if(!n){sl=1.2;slsetting=1.2;}else if(n==1&&isDefined(level.sunlight)){slsetting="Stock";sl=level.sunlight;}self setclientdvars("r_lighttweaksunlight",sl,"sunlight",slsetting);}use_config(){self setsunlight(self get_config("PROMOD_SUNLIGHT"));self setClientDvars("aim_automelee_enabled",0,"aim_automelee_range",0,"dynent_active",0,"snaps",30,"cg_nopredict",0,"cg_crosshairenemycolor",0,"sm_enable",0,"r_dlightlimit",0,"r_lodscalerigid",1,"r_lodscaleskinned",1,"cg_drawcrosshairnames",0,"cg_descriptivetext",0,"cg_viewzsmoothingmin",1,"cg_viewzsmoothingmax",16,"cg_viewzsmoothingtime",0.1,"cg_huddamageiconheight",64,"cg_huddamageiconwidth",128,"cg_huddamageiconinscope",0,"cg_huddamageiconoffset",128,"cg_huddamageicontime",2000,"ragdoll_enable",0,"r_filmtweakinvert",0,"r_desaturation",0,"r_dlightlimit",0,"r_fog",0,"r_specularcolorscale",0,"r_zfeather",0,"fx_drawclouds",0,"rate",25000,"cl_maxpackets",100,"developer",0,"phys_gravity",-800,"r_normalmap",self get_config("PROMOD_NORMALMAP"),"r_texfilterdisable",self get_config("PROMOD_TEXTURE"),"r_filmusetweaks",self get_config("PROMOD_FILMTWEAK"),"r_blur",0.2*self get_config("PROMOD_GFXBLUR"),"cg_fovscale",1+int(!self get_config("PROMOD_FOVSCALE"))*0.125);}
  17. Just tried removing them, still bad syntax error.
  18. ah, :P nvm was a dumb question.
  19. Hello, recently I have taken an interest in making a CoD4 character. So far i have followed these videos. So basically i'm asking, what's next? Since he has never finished his tutorial, I don't know what to do from this point on. Any help is greatly appreciated :)
  20. Recently, I haven't been able to apply textures or materials with the models I am using. I recently went from maya 2015 to 8.5 so I'm lost on how to do this. Any helping hand is greatly appreciated.
  21. Yeah, i have skype and xfire. I prefer skype: chrisg_ipwn
  22. See this is where I would need to get some information on, I have mod tools installed, I just don't know what i'm doing in asset manager, and I don't know how to compile the char model/images that came with it. If anyone can provide assistance it would mean alot to me.