Pixel

Donator
  • Content count

    407
  • Joined

  • Last visited

Posts posted by Pixel


  1. inb4 all users get subpoena'd lol joke, that wouldn't happen.

     

    Governments have been fighting piracy for a long time, they only post that one article about one kid getting a fine, and how many people are illegally downloading in the world? Loads... the government will never win the fight against piracy, it's gone too far now. If they really wanted to, you would see various reports on it. 

     

    You should also look into deleting your metadata if you're really concerned and proceed to use a logless VPN. You will have to pay, there will be no free logless VPNs that keep their word. I personally pay around $20 per month for one, it has good reviews, message me if you want the link.

     

    BraXi pretty much nailed it too 

    0

  2. 2011 - best year in school because it's the year that didn't matter, just pissed about all year, fucking hilarious 

     

    2013 - actually finished school best feeling ever

     

    2015 - life took a huge turn, improved massively, met awesome new people, got the best part time job I could ask for etc - bring on 2016

    3

  3. I've never had this problem before, but when I compile reflections on my map, it uses a codjumper mod. Last night, I moved all CJ mods to a folder on my desktop, and the custom line is a DR mod. Is there some other setting which determines which mod is used? 

     

    Here's some things you may find useful:

     

    Command Line: 

    +set fs_game mods/phelixdeathrun +set g_gametype deathrun +set developer 1 +set r_fullscreen 0

    Compile Reflections File Contents: 

    @ECHO OFF
    
    
    set treepath=%~1
    set mapname=%2
    set mpmap=%3
    
    
    cd %treepath%
    if "%mpmap%" == "1" (
    mp_tool.exe +set r_fullscreen 0 +set loc_warnings 0 +set +set developer 1 +set logfile 2 +set thereisacow 1337 +set sv_pure 0 +set com_introplayed 1 +set useFastFile 0 +set ui_autoContinue 1 +set r_reflectionProbeGenerateExit 1+set com_hunkMegs 512 +set r_reflectionProbeRegenerateAll 1 +set r_dof_enable 0 +set r_zFeather 1 +set sys_smp_allowed 0 +set r_reflectionProbeGenerate 1 +devmap %mapname%
    ) else (
    sp_tool.exe +set r_fullscreen 0 +set loc_warnings 0 +set +set developer 1 +set logfile 2 +set thereisacow 1337 +set com_introplayed 1 +set useFastFile 0 +set ui_autoContinue 1 +set r_reflectionProbeGenerateExit 1+set com_hunkMegs 512 +set r_reflectionProbeRegenerateAll 1 +set r_dof_enable 0 +set r_zFeather 1 +set sys_smp_allowed 0 +set r_reflectionProbeGenerate 1 +devmap %mapname%
    )
    
    
    cls

    The reason it's a problem is because I am getting this error, so i need to load the DR mod:

     

    E3I4aC2.png

     

    Scripts run fine, BSP runs fine, running the map (step 5) is fine too. I'm lost for ideas now, thanks for any help.

    0

  4. // thread on all players 
    // Slaya is a cunt
    
    hasDied()
    {
        while( true )
        {
            self waittill("death");
            if( !isDefined(self.raid) )
                continue;
            
            // put code you want to execute under here. 
            if( self.raid == 1 )
                self.raid == 0;
            if( self.raid == 0 )
                self.raid == 1;
        }
    }
    

    You have to be kidding me right :P Sentrexs is pointless. 

     

    Not sure, you guys are way more experienced than me, hence why I am posting ;) thanks

    0

  5. I'm trying to work out how to detect when a player which has an assigned variable dies.

     

    So if they have self.raid = 1; the script will continuously check to see if the player which has that variable is dead. In the meantime, other players will have self.raid = 2; etc. When the person with self.raid = 1; dies, the person with the self.raid = 2; gets self.raid = 1;

     

    etc

     

    if that explanation mind fucked you in anyway, i will try explain further, cheers ;)

    0

  6. That's actually completely bullshit to me, color is just a color. I can have a blue BMW M5 car or a purple one and can drive fast/ good lol.

    But what they're trying to tell you is that car colours are statistically proven to be driven by a certain gender, not all the time of course, just a large proportion...

    0

  7. >is ~16 years old

    >passes license test

    >first car is an average car

    >second car is a freaking brand new BMW M5 :wat:

    I'm 18, 19 this year, passed test nearly one year ago, first car is what has been discussed with family and what a lot of people in this country get for a first car, the BMW is not my second car, but my dream car... omg cat!!!

    1

  8. If you want a tip for looking to a car learn about this one. About the Mileage (How much the car has ridden), it says the car has ridden for 106.000 miles (about 170.000 kilometers). But it can be a idiot who wants to fool you he sets the clock back (the numbers of the Mileage) to a lower number, so ask god what the car has ridden since 2000 lol. Who knows the car drove more than 200.000 miles.

     

    I bet there is a check thing what is legal and has to be legal. In Netherland we got called it NAP (Nationale Auto pas= National car pass), if it isn't NAP checked it can be that the car isn't legal for the Mileage. 

     

    Read it here to exact know what it is http://www.autoexpress.co.uk/car-news/consumer-news/88547/car-clocking-is-mileage-correction-legal

     

    Last month at internship, the owner bought a car from us (The owner is a entrepreneur from a company) and gave it to a employee to have a car for around the work place. So he was that fucking dumb to sell the good checked car for a BMW 3 serie station 2004 (idk which serie to be exactly), it said on the clock it ridden for about 160.000 KM (about 105.000 miles), so my colleauge checked the clock by a company and the clock as set back to about 550.000+ KM !! (341.754 miles) so the entrepreneur was really really pissed off of course lol. So this is one of the biggest tip what you can have for buying a car, always look if the clock is correct on a legal way and not set back.

    I was only linking that to you as an example for the picture lol, not actually buying that one

    0

  9. All people are starting to care about now is time records and how fast they can go, this isn't how deathrun is meant to be played and it hurts to see it ;__; 

    Deathrun's concept became infected a long time ago my friend  :(

    1

  10. Another quick question, say I had two functions.

     

    The first function has been completed, it has threaded another function, and scripts are running in the second function now.

     

    How'd I make it so the second function can go back to the first function?

     

    so like:

    function()
    {
    	for(;;)
    	{
    		if( self UseButtonpressed() )
    		{
    			self thread anotherfunction();
    			break;		
    		}
    
    		else if( self MeleeButtonPressed() )
    			continue;
    	}
    }
    
    anotherfunction()
    {
    	for(;;)
    	{
    		if( self UseButtonpressed() )
    		{
    			self iPrintLnBold( "Example" );
    			//this line would go back to function() - Is this possible? Never done it before, and it would make things so much easier for me D:	
    		}
    
    		else if( self MeleeButtonPressed() )
    			continue;
    	}
    }
    
    

    Edit: nvm, a friend helped me over steam, thanks for the help bear and sentrex!

    0