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~Budzy~

Question about images

3 posts in this topic

Most likely done through HUD elements, have a look at this: http://codscript.net/tutorials/article/21-hud-elements/ :dave:

 

tl;dr:

Setting a shader:

hud setShader( <materialname> ); // Optionally can do setShader( <materialname>, <width>, <height> )

If you want it to move (can't remember if it did this on I will rock you) change the x/why coördinates over time and use moveOverTime():

hud moveOverTime( <time> ); // Time is a float (eg: 1, 1.3, 13.37, ...)
hud.x += 100;
hud.why += 100;

Edit: FFS Lossy! ;-; Those silly filters even apply in code boxes. :rage:

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