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Gabe

NoSpawn Shoot

4 posts in this topic

This plugin avoids the annoying jumpers from shooting the activator before he gets teleported to the activator box, at the beggining of the round.

 

Go into plugins folder and paste the plugin into the plugins folder. open your _plugins.gsc and add this line:
 

Loadplugin( plugins\_nospawnshoot::init, "disables/enables weapons at beggining of round", "Gabe" );

have fun!

@Gabe :gaybe:

 

 

The file is attached in this thread

nospawnshoot.zip

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Not really sure what this plugin does, it's supposed to stop the jumpers from shooting the activator, before he gets picked? Isn't that what the wait time before the round starts is for? Or is this something different

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This plugin avoids the annoying jumpers from shooting the activator before he gets teleported to the activator box, at the beggining of the round.

 

Not really sure what this plugin does, it's supposed to stop the jumpers from shooting the activator, before he gets picked? Isn't that what the wait time before the round starts is for? Or is this something different

 

@ Most servers don't have that feature added to their server so it might be useful for them

 

Edit: missread the post, it's possible to shoot the activator when the timer is on zero because the acti get's picked like 0.1 seconds later.

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