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Bug on Strike

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Hi guys,

Love your version of Promod 2.16.

 

I've noticed that you modified Strike about 4-5 weeks ago to stop people using the glitch from the sniper house at B onto the central building.

However, this has also prevented people from throwing nades over the bit of building that people usually strafe jump onto.  They simply bounce back as if it were a solid wall.

 

Not sure how easy that one is to fix but thought I'd point it out, as I nearly died from it a couple of times haha.

 

M

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Not entirely sure but I believe this can be fixed by simply using a player clip as opposed to an "all" clip which involves projectiles. Will look into fixing it for you.

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Not entirely sure but I believe this can be fixed by simply using a player clip as opposed to an "all" clip which involves projectiles. Will look into fixing it for you. 

 

We haven't manually opened up the map and changed it in radiant :P

It's a collision brush spawned in through gsc on the map. I'm pretty sure we could turn this in to a player clip instead, but that depends on if lossdog can be bothered.

P.S: The reason I'm referring to it as a collision brush is because I don't know if it's a clip or a brush that has caulk texture or is just made invisible (can't see the GSC right now), and because I also know that in the gsc it is referred to as spawn collision or something along those lines.

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Fixed, all clips should be player clips instead of a solid clip

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