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Medusa

[Suggestion] Map Vote Screen

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 [suggestion] Map Vote Screen


 


 


I just made this Map Vote Screen for the Raid Fun Server in Photoshop!


 


 


http://i.imgur.com/GshuEOV.jpg


 


 


What do you guys think of it?


 


I made it, because I miss a picture of the next Maps


in the current Map Vote Screen!

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i like the list view more than losswhy's 3 adjacent boxes :dave: LOSSWHY Y U SUK AT DESIGN?! :angryarnold:

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the white boxes was meant to be removed :dave:

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We can't add pictures of next map.

 Ooohh, too bad..  :( 

 

But thanks anyways!

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We can't add pictures of next map.

 

But we can pack 256px .iwi's into the mod and include materials, you don't even need to precache them :dave:

 

cons: each time map gets added or removed from server you'll need to update mod (or just add one material that has text "no preview image" )

 

 

here, take this:

officialmaps.csv:

#generated by mapinfo © BraXi 2015,,,,
#do not modify on your own,,,,
#date: 11/10/2015,,,,
#id,consolename,displayname,author,previewimage,
0,mp_deathrun_darkness,@MAPINFO_DEATHRUN_DARKNESS,@MAPINFO_DEATHRUN_DARKNESS_CREDITS,mapprev_deathrun_darkness,
1,mp_deathrun_long,@MAPINFO_DEATHRUN_LONG,@MAPINFO_DEATHRUN_LONG_CREDITS,mapprev_deathrun_long,
2,mp_deathrun_watchit,@MAPINFO_DEATHRUN_WATCHIT,@MAPINFO_DEATHRUN_WATCHIT_CREDITS,mapprev_deathrun_watchit,
3,mp_deathrun_watchit_v2,@MAPINFO_DEATHRUN_WATCHIT_V2,@MAPINFO_DEATHRUN_WATCHIT_V2_CREDITS,mapprev_deathrun_watchit_v2,
4,mp_deathrun_watchit_v3,@MAPINFO_DEATHRUN_WATCHIT_V3,@MAPINFO_DEATHRUN_WATCHIT_V3_CREDITS,mapprev_deathrun_watchit_v3,
5,mp_deathrun_takecare,@MAPINFO_DEATHRUN_TAKECARE,@MAPINFO_DEATHRUN_TAKECARE_CREDITS,mapprev_deathrun_takecare,
6,mp_deathrun_chamber1,@MAPINFO_DEATHRUN_CHAMBER1,@MAPINFO_DEATHRUN_CHAMBER1_CREDITS,mapprev_deathrun_chamber1,
7,mp_deathrun_glass,@MAPINFO_DEATHRUN_GLASS,@MAPINFO_DEATHRUN_GLASS_CREDITS,mapprev_deathrun_glass,
8,mp_deathrun_dungeon,@MAPINFO_DEATHRUN_DUNGEON,@MAPINFO_DEATHRUN_DUNGEON_CREDITS,mapprev_deathrun_dungeon,
9,mp_deathrun_supermario,@MAPINFO_DEATHRUN_SUPERMARIO,@MAPINFO_DEATHRUN_SUPERMARIO_CREDITS,mapprev_deathrun_supermario,
10,mp_deathrun_supermario_v2,@MAPINFO_DEATHRUN_SUPERMARIO_V2,@MAPINFO_DEATHRUN_SUPERMARIO_V2_CREDITS,mapprev_deathrun_supermario_v2,
11,mp_deathrun_short_v4,@MAPINFO_DEATHRUN_DUNGEON,@MAPINFO_DEATHRUN_DUNGEON_CREDITS,mapprev_deathrun_dungeon,
12,mp_deathrun_grassy,@MAPINFO_DEATHRUN_GRASSY,@MAPINFO_DEATHRUN_GRASSY_CREDITS,mapprev_deathrun_grassy,
13,mp_deathrun_grassy_v4,@MAPINFO_DEATHRUN_GRASSY_V4,@MAPINFO_DEATHRUN_GRASSY_V4_CREDITS,mapprev_deathrun_grassy_v4,
14,mp_deathrun_portal,@MAPINFO_DEATHRUN_PORTAL,@MAPINFO_DEATHRUN_PORTAL_CREDITS,mapprev_deathrun_portal,
15,mp_deathrun_portal_v4,@MAPINFO_DEATHRUN_PORTAL_V4,@MAPINFO_DEATHRUN_PORTAL_V4_CREDITS,mapprev_deathrun_portal_v4,
16,mp_deathrun_dungeonhd,@MAPINFO_DEATHRUN_DUNGEONHD,@MAPINFO_DEATHRUN_DUNGEONHD_CREDITS,mapprev_deathrun_dungeonhd,
maps,17,,,,

mapinfo.str:

// generated by mapinfo © BraXi 2015
// do not modify on your own
// date: 11/10/2015

VERSION             "1"
CONFIG              "C:\trees\cod3\cod3\bin\StringEd.cfg"
FILENOTES           ""

// Map #0 "mp_deathrun_darkness"
REFERENCE           DEATHRUN_DARKNESS
LANG_ENGLISH        "Darkness"

REFERENCE           DEATHRUN_DARKNESS_CREDITS
LANG_ENGLISH        "BraXi"

// Map #1 "mp_deathrun_long"
REFERENCE           DEATHRUN_LONG
LANG_ENGLISH        "Long"

REFERENCE           DEATHRUN_LONG_CREDITS
LANG_ENGLISH        "BraXi & Etheross"

// Map #2 "mp_deathrun_watchit"
REFERENCE           DEATHRUN_WATCHIT
LANG_ENGLISH        "Watch It"

REFERENCE           DEATHRUN_WATCHIT_CREDITS
LANG_ENGLISH        "iNext.Viking"

// Map #3 "mp_deathrun_watchit_v2"
REFERENCE           DEATHRUN_WATCHIT_V2
LANG_ENGLISH        "Watch It 2.0"

REFERENCE           DEATHRUN_WATCHIT_V2_CREDITS
LANG_ENGLISH        "iNext.Viking"

// Map #4 "mp_deathrun_watchit_v3"
REFERENCE           DEATHRUN_WATCHIT_V3
LANG_ENGLISH        "Watch It 3.0"

REFERENCE           DEATHRUN_WATCHIT_V3_CREDITS
LANG_ENGLISH        "iNext.Viking & Etheross"

// Map #5 "mp_deathrun_takecare"
REFERENCE           DEATHRUN_TAKECARE
LANG_ENGLISH        "Take Care"

REFERENCE           DEATHRUN_TAKECARE_CREDITS
LANG_ENGLISH        "iNext.Mr-X"

// Map #6 "mp_deathrun_chamber1"
REFERENCE           DEATHRUN_CHAMBER1
LANG_ENGLISH        "Chamber One [Darkness HD]"

REFERENCE           DEATHRUN_CHAMBER1_CREDITS
LANG_ENGLISH        "BraXi"

// Map #7 "mp_deathrun_glass"
REFERENCE           DEATHRUN_GLASS
LANG_ENGLISH        "Glass"

REFERENCE           DEATHRUN_GLASS_CREDITS
LANG_ENGLISH        "Rycoon"

// Map #8 "mp_deathrun_dungeon"
REFERENCE           DEATHRUN_DUNGEON
LANG_ENGLISH        "Dungeon"

REFERENCE           DEATHRUN_DUNGEON_CREDITS
LANG_ENGLISH        "iNext.Mr-X"

// Map #9 "mp_deathrun_supermario"
REFERENCE           DEATHRUN_SUPERMARIO
LANG_ENGLISH        "Super Mario"

REFERENCE           DEATHRUN_SUPERMARIO_CREDITS
LANG_ENGLISH        "iNext.Mr-X"

// Map #10 "mp_deathrun_supermario_v2"
REFERENCE           DEATHRUN_SUPERMARIO_V2
LANG_ENGLISH        "Super Mario 2.0"

REFERENCE           DEATHRUN_SUPERMARIO_V2_CREDITS
LANG_ENGLISH        "iNext.Mr-X"

// Map #11 "mp_deathrun_short_v4"
REFERENCE           DEATHRUN_SHORT_V4
LANG_ENGLISH        "Short 4.0"

REFERENCE           DEATHRUN_SHORT_V4_CREDITS
LANG_ENGLISH        "Sheepwizard & BraXi"

// Map #12 "mp_deathrun_grassy"
REFERENCE           DEATHRUN_GRASSY
LANG_ENGLISH        "Grassy"

REFERENCE           DEATHRUN_GRASSY_CREDITS
LANG_ENGLISH        "rednose"

// Map #13 "mp_deathrun_grassy_v4"
REFERENCE           DEATHRUN_GRASSY_V4
LANG_ENGLISH        "Grassy 4.0"

REFERENCE           DEATHRUN_GRASSY_V4_CREDITS
LANG_ENGLISH        "rednose"

// Map #14 "mp_deathrun_portal"
REFERENCE           DEATHRUN_PORTAL
LANG_ENGLISH        "Portal"

REFERENCE           DEATHRUN_PORTAL_CREDITS
LANG_ENGLISH        "rednose [assets (c) Valve Software]"

// Map #15 "mp_deathrun_portal_v4"
REFERENCE           DEATHRUN_PORTAL
LANG_ENGLISH        "Portal 4.0"

REFERENCE           DEATHRUN_PORTAL_V4_CREDITS
LANG_ENGLISH        "rednose [assets (c) Valve Software]"

// Map #16 "mp_deathrun_dungeonhd"
REFERENCE           DEATHRUN_DUNGEONHD
LANG_ENGLISH        "Dungeon [HD Remake]"

REFERENCE           DEATHRUN_DUNGEONHD_CREDITS
LANG_ENGLISH        "iNext.Mr-X, Etheross, BraXi"
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But we can pack 256px .iwi's into the mod and include materials, you don't even need to precache them :dave:

 

cons: each time map gets added or removed from server you'll need to update mod (or just add one material that has text "no preview image" )

 

 

 

Yes, but if this was a map vote suggestion for the fun server then isn't it true that we can't make players download additional content without running a mod on the server? 

 

Fun server is stock cod4 with some server-sided GSC changes, no custom mod is running D:

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Yes, but if this was a map vote suggestion for the fun server then isn't it true that we can't make players download additional content without running a mod on the server? 

 

Fun server is stock cod4 with some server-sided GSC changes, no custom mod is running D:

didn't notice it's for fun server, my bad.

 

 

#edit2: well, changed my mind, we can add map images to the FUN server, and lossy is a nub

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