Lossy

CoD Jumper update topic

51 posts in this topic

Raid CoD Jumper

 

 

Why is it called "Raid CoD Jumper"? 

Simply because this won't be a public version nor will it ever be.

What's different in the "Raid CoD Jumper" and normal CoD Jumper?

There more customization to your character kit and the menu design, it also supports more ranks and better VIP/Admin options & system.

 

It will also contain more custom stuff that will introduce more fun things to CoD Jumper so it's not boring.

How can I get VIP or is there VIP? 

You can read more about VIP here http://raid-gaming.net/forums/index.php/topic/246-donating-to-raid-what-it-means/

 

At the moment there isn't many VIP options as the mod is still in it's early stages.

 

Thanks to following people that has made some things happen

 

  • Drofder and the rest of the guys at CoDjumper.com for making the mod in the first place
  • @Beatthat for the custom guns!
  • @NNJ for some server side stuff to allow me to gather certain information!
  • @Bumba for making the custom images that was needed!

Now to the change Log

[+] = Added
[-] = Removed
[C] = Changed
[F] = Fixed


[C] - Menu design
[C] - On some guns you can't knife with
[C] - Changed the hud elements on screen


[+] - Added hands, usp and deagle as a starter weapon
[+] - Added a new custom model from tomb raider
[+] - Added more levels
[+] - Added more stuff that I can't remember

 

 

Update 08/05/2014
 

Not really a big update just a small one, big one will come soon.

 

[+] - You're now able to bind your keys to vote through menu (Main menu > options > options> multiplayer >vote yes/no )

[+] - Added new admin commands for b3

[+] - Added some server side functions for future ;o

 

[-] - removed the ability to vote to change map for now

 

[F] - Fixed connect menu with the random image at the top left

 

Update 10/08/2014

 

[+] Added FPS tracker

[+] Added Jump tracker(not fully working)

[+] Added Save tracker

[+] Added Load tracker

[+] Added mapvote to the vote menu

[+] Added new rank icons

[+] Added two new VIP weapons - Custom deagle & Grav gun

[+] Added a regular deagle to unlocks and can only be unlocked if you're a regular+

[+] Added a mute player option as you can now use voice com in the server

[+] Added admin login menu but it cannot be seen as i've disabled it due to still being a WIP

[+] Added a proper main menu which you can use to connect to other raid servers

[+] Added more stuff that i forgot

 

[F] Fixed MOTD message

[F] Fixed some menu stuff

[F] Names will now appear above people head

 

[C] Default map time is now 30 minutues

 

[C] Changed gametype to fix some problems

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Not really a big update just a small one, big one will come soon.

 

[+] - You're now able to bind your keys to vote through menu (Main menu > options > options> multiplayer >vote yes/no )

[+] - Added new admin commands for b3

[+] - Added some server side functions for future ;o

 

[-] - removed the ability to vote to change map for now

 

[F] - Fixed connect menu with the random image at the top left

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I think its good so far can't wait to see whats added. Hopefully it fits well with the server thanks Lossy

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Beatthat Needs To teach people how the Heck he makes thos cool Scroll camos so i can play with them for Fun.

Edited by NNJ
Obnoxious Font -NNJ
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Beatthat Needs To teach people how the Heck he makes thos cool Scroll camos so i can play with them for Fun.

Make a new Model/World Phong material and just check the Texture Scroll checkbox at the bottom. The texture will scroll from top to bottom relative to the UV mapping of the model/brush.

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Make a new Model/World Phong material and just check the Texture Scroll checkbox at the bottom. The texture will scroll from top to bottom relative to the UV mapping of the model/brush.

 

This only works on models it won't work if you select world phong. That means that you need to decompile and recompile the model if you want stock weapons with scrolling materials.

 

Back onTopic please

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Beatthat How do u make moveing camo i really need to know and ure like the only 1 that knows.

Edited by NNJ
Obnoxious Font -NNJ
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Lossy why no given credit??? :(

given credits for what?

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Make a new Model/World Phong material and just check the Texture Scroll checkbox at the bottom. The texture will scroll from top to bottom relative to the UV mapping of the model/brush.

 

This only works on models it won't work if you select world phong. That means that you need to decompile and recompile the model if you want stock weapons with scrolling materials.

 

You've asked a question that has been answered already by and me. Since this topic isn't about how to make scrolling textures, i'll kindly ask you to stop going offtopic.

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please use the normal font or bear will eat you now :angryarnold:

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I haven't made a credit menu yet, so you have to wait like everyone else who needs to be put in credits!

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I meant in the post

 

like:

[+] - Added some server side functions for future (thanks nnj) :o

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Updated map rotation

 

Added:

  • mp_madhouse
  • mp_woodland
  • mp_dark
  • mp_mushroom
  • mp_legacy
  • mp_insane
  • mp_blue2
  • mp_mars
  • mp_evacuate_v2
  • mp_futurama 
  • mp_gisa
  • mp_mystic
  • mp_lost_parts
  • mp_windsor_bay
  • mp_qube
  • mp_the_extreme
  • mp_fortress
  • mp_palm
  • mp_palm_v2

 

Removed:

  • mp_cod_jumper_training
  • mp_mountainbase
  • mp_badboy
  • mp_cod4_surf
  • mp_rocket
  • mp_mass_effect
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