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BosnianArmy

Moving a xmodel helicopter

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yar trigger targetname in radiant is not the same as used in script -> ent not found -> trig is undefined

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yar trigger targetname in radiant is not the same as used in script -> ent not found -> trig is undefined

 

Its the same, I've checked it

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OK.. WAUW

 

It doesn't compile somehow! wtf.. I removed a ugly xmodel plane yesterday and put alot of new things inside and doesn't show up so that causes the problem.. how the hell it didn't compiled

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Its the same, I've checked it

check again. are ya sure the key name is "targetname"?

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check again. are ya sure the key name is "targetname"?

 

Check my post above.

 

 

And I deleted now the auto.grid file thing and the b3sp, compiling again and will see if it compiles now good

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welp, this thread was about how to move a xmodel choppa, and now its turned into "guess the bug" thread. i give up. :dumb:

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welp, this thread was about how to move a xmodel choppa, and now its turned into "guess the bug" thread. i give up. :dumb:

 

Whats the max to have reflection probes in a map?..

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I am getting this 2 errors..

 

 

d441a3a605b9f08872e2bda1a37cb8d0.png

 

c24c87f5138b58056083c4d12b37a29e.png

 

 

 

 

 

Why the fk I can't delete this in radiant?.. can't select it even though >: (

 

ec527298c7b4fe7c1907949e241b9c8a.png

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Found the fking problem, those planes from mp_terminal remake caused the fking problem.. now I can compile again great but now I don't have planes >: (..

 

 

*Edit*

 

Fixed my map, now I need new planes.. although I spend 2 hours texturing that damn plane..

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Will this do?

 

2ad0e4d5323a34d6174f2b063ded8b46.png

NO OMG, the thruster at the top needs to shoot white flames!

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