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About Models

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Hello, I installed a character model to Cod4 with Asset Manager, it works and everything but the problem is that the eyes are gray, the texture for the eyes are not showing, it's a whole gray eyeball that shows up.

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probably lambert1 or $white material applied to the eyes... check xmodel_export file

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probably lambert1 or $white material applied to the eyes... check xmodel_export file

 

On xmodel_export:

MATERIAL 1 "mtl_bluegreen_eye" "Phong"

And in Asset Manager:

materialType: Model Phong
surfaceType: None
blendFunc: Replace*

That's what I have.

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material in .csv?

 

material,mtl_bluegreen_eye

 

Yes I have that line in the .csv and I still get the error.

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MATERIAL 2 "mtl_bluegreen_eye" "Phong" "color:bluegreen_eye_col.dds normal:_price_eye_spc-rgb&price_eye_cos-l-67.tga"

It's a head model with 4 xmodel export files, LOD 1, LOD 2 and so.

 

I used the _price_eye_spc for specular map in Asset Manager but I don't think that this is the problem.

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