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Content count
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Everything posted by Jumpy
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The Turkish rambo. Worst fuckin movie ever....
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1. Catch me if You can 2. The Hobbit(all 3) 3. The Expendables 4. The Hangover (The first one is epic, as far as the other 2 I don't even bother watching them) 5. Avatar
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Yes. Is my name: Fredrich Adrian George Gibson Osama Toilet? ...and have you found the hidden message?
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Yes. Has your own semen tried you?
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!sey Can you find the the problem here?
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I am 40 and I have never had sex... I also like eggs
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-5
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I got an apple....
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1. All CoD games 2. GTA V 3. Skyrim
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http://lmgtfy.com/?q=how+to+make+a+cod4+deathrun+map
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Hello :D I just decided to make a tutorial on how to make a DR map so for those who want to make Deathrun maps can easily follow this tutorial! (Note: I am NOT the best deathrun mapper in the world but I am going to try to cover as much as possible) Let's start! I assume you already have these things: -ModTools for CoD4 -Notepad++ ( I really recommend this program. It's so much better than Notepad and it is made for programming) -CoD4 of course.... 1. Let's install the deathrun spawns! -Download: http://www.rednosemaps.com/uploads/9/2/9/2/9292063/deathrun_spawns.zip -Go to CoD4/raw/maps/mp/gametypes and put the file you downloaded in there. It's going to ask if you want to replace it just click ok or yes. 2.Let's start mapping! -Open Rdiant and the first thing to do is to save. So go to "file" in the top left corner and click "save", then you write this: mp_dr_mapname. Where it says mapname you write your maps name. -Start building! Make whatever you want and..... THIS IS STILL IN PROGRESS!
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Wazzap peepz. I am working on a new dr map and I want so when the acti is actiing he will get lots of XP and also I added a trigger at the end of the secret and I want a shitload of XP given when its triggered. So what is the code for giving xp? BTW I have this array thingy: addTriggerToList( name ) { if( !isDefined( level.trapTriggers ) ) level.trapTriggers = []; level.trapTriggers[level.trapTriggers.size] = getEnt( name, "targetname" ); } addTriggerToList( "trap1_trig" ); addTriggerToList( "trap2_trig" ); addTriggerToList( "trap3_trig" ); addTriggerToList( "trap4_trig" ); addTriggerToList( "trap5_trig" ); addTriggerToList( "trap6_trig" ); addTriggerToList( "trap7_trig" ); addTriggerToList( "trap_trig" ); addTriggerToList( "bounce_trig" ); But idk how it works and also when I added this code: player braxi\_rank::giveRankXP("", 500); ..and compiled reflections it gives me an error like some plugin that couldnt be found. How can I prevent dat? and also... peepz.. im not trying to hack my rank or some stupid shit okeh? just trying to figure this out.. Thank you! Here is the error: and in the console: The code for both: 50xp() { trig = getEnt("50xp_trig","targetname"); trig1 = getEnt("4000xp_trig","targetname"); trig waittill("trigger", player); iPrintLnBold( " " + player.name + " ^1is ^2rich ^3now! " ); trig delete(); trig1 delete(); //player braxi\_rank::giveRankXP("", 9000); } 4000xp() { trig = getEnt("4000xp_trig","targetname"); trig1 = getEnt("50xp_trig","targetname"); trig waittill("trigger", player); iPrintLnBold( " " + player.name + " ^3is ^2a ^1turd... " ); trig delete(); trig1 delete(); //player braxi\_rank::giveRankXP("", 1); }
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Idk, it doesn't say anything about errors....
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I don't know what the problem is... I checked the semicolons but it just gives me that annoying error also I checked in the console but it didn't say anything about the error... OMG I need some serious help here buoyz
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Im getting a bad syntax error like 50xp(); bad syntax or some shite Heres the code: 50xp() { trig = getEnt("50xp_trig","targetname"); trig1 = getEnt("4000xp_trig","targetname"); trig waittill("trigger", player); iPrintLnBold( " " + player.name + " ^1is ^2rich ^3now! " ); trig delete(); trig1 delete(); //player braxi\_rank::giveRankXP("", 9000); } 4000xp() { trig = getEnt("4000xp_trig","targetname"); trig1 = getEnt("50xp_trig","targetname"); trig waittill("trigger", player); iPrintLnBold( " " + player.name + " ^3is ^2a ^1turd... " ); trig delete(); trig1 delete(); //player braxi\_rank::giveRankXP("", 1); } anyone?
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and what do I do when I am going to release my map? I mean the XP script? Do I just delete these // or?
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Thanks for the quick and helpful reply! About the shitload of XP; my map is called mp_dr_wealth and my idea is to give everyone a lot of XP if they do something. Is that a good idea? I mean, the map mp_dr_up, on TeX everyones voting for up because you can do the bounce and get a shitload of XP... Also how do I add the stuff you said like: gun, model etc?
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No. I have 3 brushes with 3 different targetnames. I want each and one of them rotate at the same time when a trigger is activated. I don't want them to rotate as one brush :D
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Sick map dude :D Very nice. It was so hard to complete it because I was exploring :D The mooosic is great; sounded like the avatar theme?
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How do I move 3 brushes at the same time? Not like on after another but so when I activate the trigger all 3 brushes would rotateYaw? Thank you :D
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also it is transparent on top and bottom....