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Posts posted by BraXi
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how about no
1. too OP
2. you have V key
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>Says shit setup
>But has 20x better setup than me :dave:
.. or maybe you should upgrade your crap
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wanna ship me your cd because I don't want to buy COD4 again after already buying it for OSX <3?
lol download cod4 from torrents and legalize your copy with cdkey
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I could still OC with the i5-6500 if I haven't got the BIOS update, correct?
You can OC locked skylakes on certain mobos via BCLK, tell us what's the model of your mobo? Keep in mind Intel is putting presure on mobo manufacturers to remove that ability so some mobos which were advertised as able to OC locked CPUs might need a bios downgrade now.
you can overclock
but not by much at all. you wont get any performance boostsSeen tests where i5-6500 was almost in pair with performance of i5-6600K, both ran @ 4.5GHz fine :dave:
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When you install Windows 10 completely fresh instead a upgrade from Windows 7 to Windows 10 :awesome: (installed today fresh)
Holy crap! :horror: You made your desktop and taskbar messy in under one day! :motherofgod:
Oh and there's one file regarding your activity on raid forums :awesome:
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Meanwhile I'm sitting here and waiting for Kaby Lake or AMD Zen and Polaris to rebuild my monster :foreveralone:
found an offer of a guy selling 4790k which is stable at 5.1GHz OC on air (with replaced that shity thermal compound under heat spreader) and could have bought it for less than i've sold my 4790k and mine didn't OC so well (4.6 was max i could reach) :foreveralone:
@@Twix i5-6500 is ok, but you could have taken 4690k to get more performance for a little less $$$ :dave:
to all people considering skylake because of DDR4: DON'T (unless you're planning to get a K cpu)!, DDR4-2133 is slower & costs more than DDR3-1600 due to a much higher clock latency and 2133 is all you can use with locked CPUs
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Yes, but if this was a map vote suggestion for the fun server then isn't it true that we can't make players download additional content without running a mod on the server?
Fun server is stock cod4 with some server-sided GSC changes, no custom mod is running D:
didn't notice it's for fun server, my bad.#edit2: well, changed my mind, we can add map images to the FUN server, and lossy is a nub
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We can't add pictures of next map.
But we can pack 256px .iwi's into the mod and include materials, you don't even need to precache them :dave:
cons: each time map gets added or removed from server you'll need to update mod (or just add one material that has text "no preview image" )
here, take this:
officialmaps.csv:
#generated by mapinfo © BraXi 2015,,,, #do not modify on your own,,,, #date: 11/10/2015,,,, #id,consolename,displayname,author,previewimage, 0,mp_deathrun_darkness,@MAPINFO_DEATHRUN_DARKNESS,@MAPINFO_DEATHRUN_DARKNESS_CREDITS,mapprev_deathrun_darkness, 1,mp_deathrun_long,@MAPINFO_DEATHRUN_LONG,@MAPINFO_DEATHRUN_LONG_CREDITS,mapprev_deathrun_long, 2,mp_deathrun_watchit,@MAPINFO_DEATHRUN_WATCHIT,@MAPINFO_DEATHRUN_WATCHIT_CREDITS,mapprev_deathrun_watchit, 3,mp_deathrun_watchit_v2,@MAPINFO_DEATHRUN_WATCHIT_V2,@MAPINFO_DEATHRUN_WATCHIT_V2_CREDITS,mapprev_deathrun_watchit_v2, 4,mp_deathrun_watchit_v3,@MAPINFO_DEATHRUN_WATCHIT_V3,@MAPINFO_DEATHRUN_WATCHIT_V3_CREDITS,mapprev_deathrun_watchit_v3, 5,mp_deathrun_takecare,@MAPINFO_DEATHRUN_TAKECARE,@MAPINFO_DEATHRUN_TAKECARE_CREDITS,mapprev_deathrun_takecare, 6,mp_deathrun_chamber1,@MAPINFO_DEATHRUN_CHAMBER1,@MAPINFO_DEATHRUN_CHAMBER1_CREDITS,mapprev_deathrun_chamber1, 7,mp_deathrun_glass,@MAPINFO_DEATHRUN_GLASS,@MAPINFO_DEATHRUN_GLASS_CREDITS,mapprev_deathrun_glass, 8,mp_deathrun_dungeon,@MAPINFO_DEATHRUN_DUNGEON,@MAPINFO_DEATHRUN_DUNGEON_CREDITS,mapprev_deathrun_dungeon, 9,mp_deathrun_supermario,@MAPINFO_DEATHRUN_SUPERMARIO,@MAPINFO_DEATHRUN_SUPERMARIO_CREDITS,mapprev_deathrun_supermario, 10,mp_deathrun_supermario_v2,@MAPINFO_DEATHRUN_SUPERMARIO_V2,@MAPINFO_DEATHRUN_SUPERMARIO_V2_CREDITS,mapprev_deathrun_supermario_v2, 11,mp_deathrun_short_v4,@MAPINFO_DEATHRUN_DUNGEON,@MAPINFO_DEATHRUN_DUNGEON_CREDITS,mapprev_deathrun_dungeon, 12,mp_deathrun_grassy,@MAPINFO_DEATHRUN_GRASSY,@MAPINFO_DEATHRUN_GRASSY_CREDITS,mapprev_deathrun_grassy, 13,mp_deathrun_grassy_v4,@MAPINFO_DEATHRUN_GRASSY_V4,@MAPINFO_DEATHRUN_GRASSY_V4_CREDITS,mapprev_deathrun_grassy_v4, 14,mp_deathrun_portal,@MAPINFO_DEATHRUN_PORTAL,@MAPINFO_DEATHRUN_PORTAL_CREDITS,mapprev_deathrun_portal, 15,mp_deathrun_portal_v4,@MAPINFO_DEATHRUN_PORTAL_V4,@MAPINFO_DEATHRUN_PORTAL_V4_CREDITS,mapprev_deathrun_portal_v4, 16,mp_deathrun_dungeonhd,@MAPINFO_DEATHRUN_DUNGEONHD,@MAPINFO_DEATHRUN_DUNGEONHD_CREDITS,mapprev_deathrun_dungeonhd, maps,17,,,,
mapinfo.str:
// generated by mapinfo © BraXi 2015 // do not modify on your own // date: 11/10/2015 VERSION "1" CONFIG "C:\trees\cod3\cod3\bin\StringEd.cfg" FILENOTES "" // Map #0 "mp_deathrun_darkness" REFERENCE DEATHRUN_DARKNESS LANG_ENGLISH "Darkness" REFERENCE DEATHRUN_DARKNESS_CREDITS LANG_ENGLISH "BraXi" // Map #1 "mp_deathrun_long" REFERENCE DEATHRUN_LONG LANG_ENGLISH "Long" REFERENCE DEATHRUN_LONG_CREDITS LANG_ENGLISH "BraXi & Etheross" // Map #2 "mp_deathrun_watchit" REFERENCE DEATHRUN_WATCHIT LANG_ENGLISH "Watch It" REFERENCE DEATHRUN_WATCHIT_CREDITS LANG_ENGLISH "iNext.Viking" // Map #3 "mp_deathrun_watchit_v2" REFERENCE DEATHRUN_WATCHIT_V2 LANG_ENGLISH "Watch It 2.0" REFERENCE DEATHRUN_WATCHIT_V2_CREDITS LANG_ENGLISH "iNext.Viking" // Map #4 "mp_deathrun_watchit_v3" REFERENCE DEATHRUN_WATCHIT_V3 LANG_ENGLISH "Watch It 3.0" REFERENCE DEATHRUN_WATCHIT_V3_CREDITS LANG_ENGLISH "iNext.Viking & Etheross" // Map #5 "mp_deathrun_takecare" REFERENCE DEATHRUN_TAKECARE LANG_ENGLISH "Take Care" REFERENCE DEATHRUN_TAKECARE_CREDITS LANG_ENGLISH "iNext.Mr-X" // Map #6 "mp_deathrun_chamber1" REFERENCE DEATHRUN_CHAMBER1 LANG_ENGLISH "Chamber One [Darkness HD]" REFERENCE DEATHRUN_CHAMBER1_CREDITS LANG_ENGLISH "BraXi" // Map #7 "mp_deathrun_glass" REFERENCE DEATHRUN_GLASS LANG_ENGLISH "Glass" REFERENCE DEATHRUN_GLASS_CREDITS LANG_ENGLISH "Rycoon" // Map #8 "mp_deathrun_dungeon" REFERENCE DEATHRUN_DUNGEON LANG_ENGLISH "Dungeon" REFERENCE DEATHRUN_DUNGEON_CREDITS LANG_ENGLISH "iNext.Mr-X" // Map #9 "mp_deathrun_supermario" REFERENCE DEATHRUN_SUPERMARIO LANG_ENGLISH "Super Mario" REFERENCE DEATHRUN_SUPERMARIO_CREDITS LANG_ENGLISH "iNext.Mr-X" // Map #10 "mp_deathrun_supermario_v2" REFERENCE DEATHRUN_SUPERMARIO_V2 LANG_ENGLISH "Super Mario 2.0" REFERENCE DEATHRUN_SUPERMARIO_V2_CREDITS LANG_ENGLISH "iNext.Mr-X" // Map #11 "mp_deathrun_short_v4" REFERENCE DEATHRUN_SHORT_V4 LANG_ENGLISH "Short 4.0" REFERENCE DEATHRUN_SHORT_V4_CREDITS LANG_ENGLISH "Sheepwizard & BraXi" // Map #12 "mp_deathrun_grassy" REFERENCE DEATHRUN_GRASSY LANG_ENGLISH "Grassy" REFERENCE DEATHRUN_GRASSY_CREDITS LANG_ENGLISH "rednose" // Map #13 "mp_deathrun_grassy_v4" REFERENCE DEATHRUN_GRASSY_V4 LANG_ENGLISH "Grassy 4.0" REFERENCE DEATHRUN_GRASSY_V4_CREDITS LANG_ENGLISH "rednose" // Map #14 "mp_deathrun_portal" REFERENCE DEATHRUN_PORTAL LANG_ENGLISH "Portal" REFERENCE DEATHRUN_PORTAL_CREDITS LANG_ENGLISH "rednose [assets (c) Valve Software]" // Map #15 "mp_deathrun_portal_v4" REFERENCE DEATHRUN_PORTAL LANG_ENGLISH "Portal 4.0" REFERENCE DEATHRUN_PORTAL_V4_CREDITS LANG_ENGLISH "rednose [assets (c) Valve Software]" // Map #16 "mp_deathrun_dungeonhd" REFERENCE DEATHRUN_DUNGEONHD LANG_ENGLISH "Dungeon [HD Remake]" REFERENCE DEATHRUN_DUNGEONHD_CREDITS LANG_ENGLISH "iNext.Mr-X, Etheross, BraXi"
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I'm 2 days late, but has @Lossy sobered by that time? :dave:
Happy birthday-2day nub! Let dem skins drop often and nubiness show less!
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tries to get a higher rep but posts off topic :ph34r:
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Downvote me idc but 940m is a no-no.
Sure, you can buy a brick with 970m/980m if you want, but if you're looking for mobility, battery life and casual games then 940m is good.
Kinda hard to find a decent and not too overpriced laptop with 950 or 960
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Who the heck plays a game in the bus or train-station with a laptop? You have a smartphone for that lol.
I did play Dirt 3 on my laptop while traveling to cracow by train :dave:
Come at me! :dumb:
@Anti the osXcrub
What software are you going to use? What games would you like to play?
Lenovo YOGA 500-14ISK - 14" 1080p IPS + Touch, i7-6500U, 8GB RAM, Intel HD 520 & GeForce 940M 2GB GDDR3, 500GB SSHD, ~700$, weight is just 1.8kg
^ Can run BF4, CoD4, gmod, KF2, CS:GO & GTA V without a problem
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screenshot from starwars battlefront :dave:
bullshit :omfgwtfbbq: it's your fatcave in finland :omfgwtfbbq:
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Not sure, but they made it specific that has to be a Windows laptop and not a MacBook/bootcamped. Perhaps because of the VR implementations (and a few additional interesting things) being planned for players instead of a traditional playbook, but can't say for certain
Appreciate the suggestion, Siik :D
You do know that the battery wont last 2 hours with desktop i7 CPU and GTX980?
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fku :okay:
u c me quotin' u hatin' :ohyeah:
you have to level up your reputation to unlock quoting skillz! :dumb:
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@up, done with a class :sir:
the lazy way would be to convert int to string and switch order of elements and cast it back to int :dumb:
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I know what mistakes I did last time so I was working on fixing that, hope this time everything goes well. :]I can only hope you get no chance to do these mistakes again :dave:
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No >: you just don't get it and now stop downvoting mehhh :angryarnold:
make me :davelink: :ohyeah:
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I don't think the bo3 mod tools will be as good or as open source as the cod4 ones
i don't think bo3 will be alive on pc by the time mod tools arrive
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inb4 someone has contact with etheross on facebook or steam and pushes then BraXi to finish dem maps :troll:
not going to happen, stop dreaming
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Sorry for the massive amount of questions lmao :dave: But how much of these two maps were completed? Where they almost done, or only as we can in the see images above?
Would love to know <3, Thanks @BraXi
the dungeon remake is missing some prefabs (including the arab mosque towers, whatever you call them), script, effects and causes map converter to crash when compiling with extra lighting quality at some point during the process, i'd say it's 90% done overall and 100% done mapping-vise if etheross still got the prefabs, but unfortunately the only contact i've had with etheross was xfire
the ambush map was more likely 80% done but is missing majority if it's prefabs, i've used prefabs to simplify the development process and the map geo was split into a couple of prefabs (one prefab for an area), they were most likely lost in hdd crash
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So you lied when I asked about ambush? :cry:
:angryarnold:
nope. :dave:
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Screenshots bby? <3
pics from random deathrun maps :dave:
ambush

mouses (don't remember who sent me this nor what was stopping it from being released)

a map with no proper name :dave:

the map i livestreamed :dave:

yet another map i never finished

i think it's a hd remake of deathrun_long by me :dave:

poison by mr-x, a pre deathrun 1.0 map (never released due to me being a lazy nub)

hd remake of deathrun_dungeon by etheross (original map by mr-x)

hd remake of deathrun_dungeon by etheross, 2nd pic (original map by mr-x)

just for the lulz, here's a map older than the mod itself: mp_deathrun_test

and the following mp_deathrun_test2
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....if you could only send him the code... :awesome: