Apokalypse

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Everything posted by Apokalypse

  1. Ok so ive gotten my hands on a neat 3d model ive converted it to the xmodel format and im able to spawn it in game everything perfect no errors but now I dont want a statue ive also made a little idle animation for this model but I have no idea how to get it to play on the model ive gone in asset manager to make the xanim ive chosen the model and the xanim and converted the assets with no error so i have the xmodel and xanim but now how do I get the model to play it as its spawned?
  2. ok so I've now gotten the model working blah blah blah but I have an issue where it has no collision can someone please assist me and just tell me how to add the collision so players can't walk through it I am using Blender 2.76
  3. So there is absolutely no way of making a model do an animation after spawning it?
  4. Hi ok so ive made an admin menu for my deathrun mod works perfect but now I want only admins to be able to view it ive created a little script that binds a key to open the menu and it does work and then I went into the _menus file to add my menu and to add the code to protect it fron non admins ive now spent a couple hourse trying to figure out how to do it and I just can and I dont really have alot of time to search forever for it so here is what I have done: , , But every time I try it, it goes to the else function so I don't know where my error lies and if I put player getGUID() is says uninitialized variable 'player' so maybe its that I don't know Thanks
  5. oh everything is fixed now thanks guys but is there a way to make a popup menu for admin to enter their info or will it be easier to use the MAM well I think the server uses MAM
  6. Even I cn do it xD
  7. no I intentionally wasn't making a menu but then some admin friends asked me to code one with like admin weapons and sprays and characters nd stuff like that so I did but ya with the script setup I have at the top it keeps goin to the else statement when I try to compare the player who accessed the menus guid to a predefined list of admin guids but ya I'm a total noob at gsc so I cam here
  8. Thanks but now I'm getting username is not defined error is the following correct:
  9. oh ok but then how do I use that system to protect this menu for admin only after I have setup all the adnims with their logins and stuff
  10. ya but u can only add 32 admins to that one i have over 100 admins to add
  11. i would thing is im not good at gsc so ya the server has a guid faking protection system but this is just to give the admins access to a menu its a menu with admin commands and stuff not big stuff anyways so ya
  12. Hi ok so ive been working on a dr mod recently and ive added lots of stuff to it but now I tried to increase the max ranks from 30 to 40 for now I want to go to 50 but using 40 to test ok so here is what my ranktable looks like and my rank icon table if u see any errors pls point them out as I dnt know all that much about this stuff ivr taught myself everything I know coz nobody else ever had time so there might be errors, and yes I did add all the DRRANK_# strings to the DRRANK.str file Ranktable.csv rankicontable.csv I went into asset manager created new materials for the rankicon images from 30 up to 39 and just replaced the others up to 29 and they work perfectly I selected the image to be 2d and my images are in dds format and in a subdirectory of my mod they converted successfully and I have copied everything to both raw and my mod directory then I also added extra custom weapons to my mod along with a second page to the weapons menu under customization and it works perfectly the weapon unlock levels I specified to above 30 do unlock when I reach those levels I use the giverankxp function to just level myself up but then in the scoreboard it dsnt show the rank number or icon above 30 here is a screenshot; currently level 33 or 34: the M93 works and its unlock level is 32:
  13. and for any models I try add it shows that same error of 'tag_weapon_right/left' not found but when I open the xmodel I can see all the tags
  14. Hey guys all of a sudden I'm getting unknown item 'knife_mp' but I ddnt modify or even touch the knife at all any suggestions?
  15. no I meant for custom snipers like dsr msr and intervention
  16. and just one last thing sorry for this drag what settings do I need to modify in weapon_mp to make snipers promod style I can make then zoom faster bt that's it
  17. redownloaded the model 5 tomes ddnt wanna work bt worked on download n5 omg
  18. Ok well ive opened the model and that tag thing is in the model file now I'm lost opened the model with blender everything dunno whats wrong
  19. It keeps poping this in console: same thing if I use shadow1 same error just shadow 1 instead on shadow
  20. ive tried replacing the shadow1 part with shadow but still red fx :(
  21. ok ivemade it like this now: 13,12,30,shadow_m,shadow1,viewhands_black_kit,Shadow the hedgehog shadow_m is my menu material I made and it works gonna try it quickly
  22. I have this now: 13,12,30,shadow,shadow1,viewhands_black_kit,Shadow the hedgehog,Just a hedgehog
  23. ya I picked up on that and just used the viewhand_black_kit but everytime it gives me the big red fx in game and no model any ideas there?
  24. http://www.cfgfactory.com/downloads/show/5532c12b07177 ​
  25. oops forgot to add that sorry here it is like this: xmodel folder: -shadow xmodelparts folder: -shadow1 xmodelsurfs folder: -shadow1 That's what i got