Darmuh

Founder
  • Content count

    1239
  • Joined

  • Last visited

Everything posted by Darmuh

  1. added to map exception list
  2. possible, but im too lazy.
  3. be more specific. What happens?
  4. "It's a jackdaw" -unidan
  5. Unless there actually is a problem with a map, I will not add them to exception list. I will not act on speculation.
  6. hmm ok, will add pool to mapexceptionlist. Seems the map is just plain too small....
  7. I guess one would have to be that @iijeriichoii followed me on twitter? Or that I'm a twitch mod for both @iijeriichoii and @omgitsfirefoxx? Or that I've played with a lot of "internet famous" people? Or that I myself am a little "internet famous" because I made a few cod4 maps(which aren't even good :troll:)? Or Lossy's shpeel where everyone told us raid would fail and now everyone copies us like we're the new 3xP? Idk.... I tend not to think of the internet as a game full of achievements. I just enjoy the ride and hope I get somewhere :P
  8. Still seems odd because the spawn is in the house and the endrooms are quite far from there. Anyway, I made it work like factory. Please report back if there are any more problems on caelum or any other map and try to be detailed so I can find a solution :)
  9. Ah rust. I thought I didn't have waypoints for it but since you mentioned your mod (whatever version that may be) worked with it I did some digging. I found in the 1.5 files he provided mp_modern_rust_waypoints.gsc so I can add this map. All in favor of rust replacing aerodrome?
  10. This^ There's a mapexceptionlist as well as a function which disables spawnkill when a player finishes for maps such as factory that loop around. For spacetunnel I'll add it to the mapexceptionlist and for caelum I'll add it to the disable spawnkill function. I'm not sure why caelum would behave that way unless (for some odd reason) there's a spawn point by the endrooms (awkward).
  11. Pulled an allnighter to go to school today. Probably gonna pass out soon yay

    1. Sentrex

      Sentrex

      Why does 'Murican school start at such a strange time

    2. Tinman

      Tinman

      @Sentrex I also wonder about 'Murica's perculiar habits sometimes.

    3. Signify

      Signify

      get some energy by drinking pussay.

      u be at skl: m8 i make maps on cod4, biches.

    4. Show next comments  63 more
  12. Would you guys like to replace the map with another or just take it out and not add another map in it's place? I can add any of the stock cod4 maps, mp_hillside, mp_naout_n, mp_outset, mp_vukovar, or mp_carentan (cod2 version of chinatown). The above are the only other maps I have that I also have waypoints for. If you guys would like to suggest new maps (that aren't listed above) to replace current ones please link me a download for the map as well as the waypoints gsc. :) PS: If you really want a map added but it's not waypointed you can do it yourself! Read more about the process here -> http://raid-gaming.net/forums/topic/768-submissions-for-combined-operations-server/#entry12106
  13. Really lossy? re frame???? The word you're looking for is refrain :facepalm:
  14. [spoiler]Content inside spoiler[/spoiler]
  15. Could have been me. I don't remember all of the names I've given ranks to by heart. I'm sure there's record of it somewhere though.
  16. If you add a nonsolid trap, I kill the chicken. If you add knife/sniper/bounce rooms, I kill the chicken. If you add a CJ secret, I kill the chicken. If it's difficult for the activator to activate on the jumpers (whether it be being too slow etc.), I kill the chicken. If I don't see some cool unique stuff, I kill the chicken. Do you want the chicken to die punk? Do ya feel lucky? Punk?
  17. This is how I played michael myers. But if made into a mod wouldn't it just be HnS Props without the props? lol If you're worried about players getting bored after death what I would do is allow them to switch to myers team and run around without a weapon. So basically they're a ghost you can see. Or you can make them invisible so only they know they're there. And then just kill them when it's 1v1 time.
  18. nah Lossy can never grammar/spell.
  19. that was the point :)
  20. Found how you can add waypoints: -http://callofduty.filefront.com/file/PeZBOT;90997
  21. yes yes and all americans are fat and all brits have shitty looking teeth and all irishmen are drunkards and all germans are nazis and all arabs are terrorists See how making bland statements about an entire nationality is stupid? :troll:
  22. I'm also not a fan of RTS games really. I like being right in the action for most games rather than an omniscient perspective. Anwyay, that's my opinion and I don't perceive it as better than any of your opinions :) BTW: If you guys want updates on good game deals like this one i'd suggest checking out http://www.reddit.com/r/gamedeals/
  23. The method Combined Ops uses is through script.... Here's an example from mp_nuketown_waypoints.gsc Pertaining to the original topic: As combined ops currently stands, we cannot add any maps to the server that have not been waypointed for pezbots. However some time in the future I plan on allowing non-waypointed maps to be voted on if enough players are in-server. (which would then disable bots for that map) By the looks of the gsc above, it looks like you can auto-generate the script, probably with some tool from the pezbot mod devs. Perhaps you simply have to put triggers/origins/etc. for playable area in radiant and the rest is done auto-magically. :dave:
  24. meh - http://screenshot.xfire.com/s/129958353-4.jpg - floating brushes will be held up by water jets before ya ask.

    1. Lossy
    2. Synd

      Synd

      i like the terrain in da background and the texture choice :P

    3. Lossy
    4. Show next comments  63 more