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Speedex

[WIP] mp_dr_overgrown_v2

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I really like how the setting of the map is like an evening and its like not really bright but not super dark

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i do actually like the look of this map, but please for the love of god try and add some textures / details that arent the exact same the entire map - e.g. try and change it a little atleast from your first map.

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If you use Overgrown_v2 instead of Overgrownv2, in the map rotation on most servers it will come up as ''Overgrown'' and not Overgrown_v2, because of that you should use rename the map to mp_dr_overgrownv2

 

I just think that it's annoying when maps with the same name pop up and you don't know which it will be.

 

Such as framey v1, v2, and v3, and SM v1 and v2.

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[uPDATE]

 

Added some extra foliage decals, grass growing on walls, edges. added trap and some more.

https://gyazo.com/7b9688e3024443f02b514cfffe842e58

https://gyazo.com/a0e463076a02e0b9d481e8a803a2dab7

^Still needs some work

https://gyazo.com/d07d456b2da0b366662c35a62658ce6a

 

Still considering to add endrooms, anyone who has a good idea for a endroom can post it. 

Suggestions are welcome!

 

-Speedex

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i do actually like the look of this map, but please for the love of god try and add some textures / details that arent the exact same the entire map - e.g. try and change it a little atleast from your first map.

Ignore Purity, I don't think he understands that this is a V2 of your first map, so therefore the theme must be the same as the first ;_;

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yeah v2's of maps almost always use the same textures because well, it's a fucking v2, it's giving a whole new map in the same style as the first 

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Ignore Purity, I don't think he understands that this is a V2 of your first map, so therefore the theme must be the same as the first ;_;

But that doesn't mean change is a bad thing, originality is always welcome (eg hilly v2 :troll:)
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>farmer knowing menu scripting

 

pls (probably just copied and pasted shit from deathrun menus and some how made a menu out of it for you tbh)

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