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Everything posted by atrX
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	I've decided to share my knowledge regarding game development with the community here so I've started a game development tutorial series, I will update this topic whenever a new video gets published. :) #1: Introduction to GM #2: Platformer Basics Download Game Maker: Studio: http://yoyogames.com/studio
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	What is REX? REX is an indie shoot 'em up game developed by Jordy Rymenants (aka JR-Imagine). Controls: Up/left/down/right movement: WASD / ZQSD / Arrow keys Shooting: Space / Left Mouse Button Pause: P / ESC Screenshots: (Somewhat outdated)
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	I'm still thinking about making a Android version, but need to finish the Windows one first. Also, Steam costs $100 a year, even greenlight, I might put it on Steam if I earn enough money from it on Desura though. (Which won't happen. :dave:) I was thinking about adding skin selection etc, so I might end up adding in having different weapons/upgrading weapons, thanks for the suggestion! :)
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	REX Beta is going live on Desura in about 3 hours! Pre-load the Beta for free now: Please report any bugs found so I can fix them and have a bug-free release when the game launches.
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	Oh god... mp_dr_snip on Club27. -.-
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	Since I'm sick of seeing people camp at spawn *cough* factory *cough*, here's a little plugin I wrote. Create a new .gsc and name it "anti_spawn_camp.gsc", put in in your plugins folder and paste this into it: // Anti Spawn Camp plugin by JR-Imagine / GCZ|Slaya // Special thanks to Darmuh for fixing some stuff // _ _____ _____ _ // | | __ \ |_ _| (_) // | | |__) |_____| | _ __ ___ __ _ __ _ _ _ __ ___ // _ | | _ /______| | | '_ ` _ \ / _` |/ _` | | '_ \ / _ \ // | |__| | | \ \ _| |_| | | | | | (_| | (_| | | | | | __/ // \____/|_| \_\ |_____|_| |_| |_|\__,_|\__, |_|_| |_|\___| // __/ | // |___/ init( modVersion ) { if( !MapExceptionList() ) { // Edit these numbers to your likings level.anti_camp_interval = 15; level.anti_camp_radius = 1248; level waittill( "activator" ); players = GetEntArray("player","classname"); for(i=0;i<players.size;i++) { if( players[i].pers["team"] == "allies" ) players[i] thread anti_camp(); } } } anti_camp() { self.origin_start = self.origin; while( isAlive( self ) ) { wait 30; wait(level.anti_camp_interval); if( Distance2D( self.origin_start, self.origin ) < level.anti_camp_radius ) { self iPrintlnBold("^9Anti Spawn Camp: ^3You have " + level.anti_camp_interval + " seconds to get your ass out of spawn!"); wait(level.anti_camp_interval); if( Distance2D( self.origin_start, self.origin ) < level.anti_camp_radius ) { self iPrintlnBold("^9Anti Spawn Camp: ^3You were warned!"); wait 1; self Suicide(); } } } } MapExceptionList() { return isSubStr( "twitch highrise", braxi\_maps::getMapNameString( level.mapName ) ); } Now open "_plugins.gsc" and add this line in the main() function: LoadPlugin( plugins\anti_spawn_camp::init, "Anti Spawn Camp", "GCZ|Slaya" ); Edit: Added a MapExceptionList() function (thanks Darmuh) for maps like Twitch and Highrise.
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	Welcome to the forums young padawan!
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	You could just use 2014 ya know. Aidan made export tools for the newer versions of Maya: http://ugx-mods.com/forum/index.php?topic=1295.0
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	Welcome to the forums! :)
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	I was bored...
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	Aight, let me Print3D(); real quick. :dave: Anyways, map looks... Well... Bad... But I've done a speedrun on it before and it was still quite enjoyable, never seen the traps though.
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	https://www.youtube.com/watch?v=fisXRmdTR54 Personal preference, but oh well, I can't stand this song. :dave:
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	:facepalm: Cause it's what I do every day... :dumb:
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	So I wrote this poem... http://gyazo.com/3e2e37d5f6caa6d6a0ec7d026a2e4c30 
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	As triton said, we played around with the map for a bit. We found a few things staab needs to fix but other than that the map itself looked quite good. Now fix dem bugs, finish the map and it'll be sweet. :) They're a mess, seriously, a mess.
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	Gaybe. :cry: Good luck with your further life.
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	Good luck, really nice app you got there m8! :dave:
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	Bear go eat those bastards. :<
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	Good luck Synd! :)
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	Ermagherd Chris is back! :o Welcome back, nub. :)
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	Huehue, I just want a ton of new maps in the rotation. #Voted4All
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	Welcome to the forums Mr SwagDog!
 

 
	