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Everything posted by jeffskye
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Looks soo good! It's just perfect. Nice work RedNose!
- 13 replies
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2
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- chernobyl
- mp_chernobyl
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(and 1 more)
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I would love a beta code :) Thanks for the giveaway.
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Looks weird :D http://i.gyazo.com/332352d97867e5744e80a35fcfa524c3.mp4
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http://raid-gaming.net/forums/topic/1301-how-to-make-a-moving-camouflage/
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Thanks for the ViP ! :D
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I would love to have ViP :) Thanks Tiak and Bear!
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Looks fun! Nice work :)
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Looks really good Spi! Looking forward to the release!
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I can see it and I'm not an staff member? (New skin looks really nice)
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main() { precacheModel("vehicle_cobra_helicopter_fly"); } helicopter() { trig = getEnt( "heli_trig" , "targetname" ); // Best to place this below the players at spawn so they spawn in it start = getEnt( "heli_spawn" , "targetname" ); first = getEnt( "first" , "targetname" ); second = getEnt( "second" , "targetname" ); third = getEnt( "third" , "targetname" ); fourth = getEnt( "fourth" , "targetname" ); fifth = getEnt( "fifth" , "targetname" ); while(true) { trig waittill("trigger", player); trig delete(); chopper = spawn_helicopter( player, start.origin, start.angles, "cobra_mp", "vehicle_cobra_helicopter_fly" ); wait 0.05; chopper playLoopSound( "mp_cobra_helicopter" ); chopper setDamageStage( 3 ); chopper setSpeed( 40, 15 , 5); chopper setYawSpeed( 50, 20, 20 ); chopper setMaxPitchRoll( 30, 30 ); chopper setNearGoalNotifyDist( 96 ); wait 1; chopper setVehGoalPos( start.origin, true ); chopper waittill("goal"); wait 2; for(;;) { chopper setVehGoalPos( first.origin, true ); chopper waittill("goal"); wait 2; chopper setVehGoalPos( second.origin, true ); chopper waittill("goal"); wait 2; chopper setVehGoalPos( third.origin, true ); chopper waittill("goal"); wait 2; chopper setVehGoalPos( fourth.origin, true ); chopper waittill("goal"); wait 2; chopper setVehGoalPos( fifth.origin, true ); chopper waittill("goal"); wait 2; } } } spawn_helicopter( owner, origin, angles, model, targetname ) { chopper = spawnHelicopter( owner, origin, angles, model, targetname ); return chopper; }
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Animated heli?
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lol :facepalm: Good thing AR51 is having trouble
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music() { ambientStop(2); wait 2; ambientPlay("songa"); wait .1; } use this
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Looks really amazing :D Your one of the best mappers for sure! Can't wait to play it :D
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Welcome on the forum! Veel plezier!
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You mean for map testing or what? I always use this script for bots:
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antocro PM me i will help you
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I maybe can help you with the basics to get you started :) PM if you want me to help you
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Yes you can but i put it there so you know it ;) Added some new stuff for ya ;) Not sure if it works but you could use something like that ;)
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precache() { precacheModel("ch_crate64x64"); } box1() { box = spawn("script_model", (-254 , 274 , 26)); box setModel("ch_crate64x64"); trigger = spawn( "trigger_radius", (-254, 274, 26), 0, 64, 64 ); trigger.targetname = "box1"; trigger waittill("trigger", player ); weapon = randomInt(3); switch(weapon) { case 0: player giveWeapon(" m40a3_mp "); player giveMaxAmmo(" m40a3_mp "); player switchToWeapon(" m40a3_mp "); break; case 1: player giveWeapon(" ak47_mp "); player giveMaxAmmo(" ak47_mp "); player switchToWeapon( " ak47_mp "); break; case 2: player giveWeapon(" usp_mp "); player giveMaxAmmo(" usp_mp "); player switchToWeapon( " usp_mp "); break; } } I think it should be something like this.
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Not everyone here is Dutch ;)