-
Content count
424 -
Joined
-
Last visited
Posts posted by Zack
-
-
onBeginUse( player ) { if ( self maps\mp\gametypes\_gameobjects::isFriendlyTeam( player.pers["team"] ) ) { player playSound( "mp_bomb_defuse" ); player.isDefusing = true; if ( isDefined( level.sdBombModel ) ) level.sdBombModel hide(); } else { player.isPlanting = true; if ( level.multibomb ) { for ( i = 0; i < self.otherBombZones.size; i++ ) { self.otherBombZones[i] maps\mp\gametypes\_gameobjects::disableObject(); } } } } onEndUse( team, player, result ) { if ( !isAlive( player ) ) return; player.isDefusing = false; player.isPlanting = false; if ( self maps\mp\gametypes\_gameobjects::isFriendlyTeam( player.pers["team"] ) ) { if ( isDefined( level.sdBombModel ) && !result ) { level.sdBombModel show(); } } else { if ( level.multibomb && !result ) { for ( i = 0; i < self.otherBombZones.size; i++ ) { self.otherBombZones[i] maps\mp\gametypes\_gameobjects::enableObject(); } } } }
Not sure if it's what you're looking for, look in Raw > Maps > Mp > Gametypes > sd.gsc or sab.gsc (Search and Destroy or Sabotage)
0 -
Oh you mean so you can bot your server to get more popular? If so, please fuck off. If you're talking to test a map, look at what jeffskye said, just use offline to test the map in devmap.
0 -
woop woop, got my engineering teacher.
0 -
Bosnian, just make it in radiant, if you can't do it, xfire me, i'll do it.
0 -
/bumperino
0 -
Xfire me, i'll make them no charge.
0 -
Your statement is invalid, the max division is challanger.
:troll: :troll:
The Max division is Master*
0 -
Good or bad? D:
Better then most, I'm Bronze 4 because well, you know, I decided as soon as I hit Level 30 to start playing, that was when I was REALLY shit at the game.
0 -
I didn't need a whole topic :3I'm no CM <3
wafflez 4 cm
0 -
So Do I need to make one myself or are there any downloads?
You need the mod sources, once the mod is compiled into a Fastfile (mod.ff), you no longer have access to edit the menus. Only way to get the sources is to buy them from braxi, or find a mediafire link with them or something, i'm sure they've been spread :dave:
0 -
Thanks for the proof of your hacks. Now have the evidence for the perm ban.
:dave:
0 -
Probably all of the Raid-Gaming users that know how to do c++ or just are into cod4 will know this>implying this is c++
anyways, this just is annoying, and causes the logs to fill up, I personally hate when people do this, cool tutorial anyways i guess.
0 -
Pixel, they'll just activate after the jumper finishes, plus they'll get more EXP! Woo hoo! More EXP, an epic nooby snipe room, and free run! :D
There's a way past that with scripting some more into it. If traps aren't activated within a certain amount of time.
0 -
Just add this line where you give the jumper and activator weapons
player setMoveSpeedScale(1);
For the jumper ^
level.activ setMoveSpeedScale(1);
For the Activator ^
Or whatever the hell FNRP's speed is :dumb:
0 -
UPDATES!?!?!?!?!!? :angryarnold:
0 -
The texture isn't seamless, search seamless wood texture, and use one of those.
0 -
/bump
0 -
You cannot decompile menus from fast file :dumb:
PM me :dave:
inb4 sells sources to him
0 -
Model: Clown Entrance
Scale (e.g. real world scale): Medium
Texture resolution: Eh, doesn't really matter, average.
Additional stuff: It's an carnival entrance, you need to be able to fit people though it. Especially the fat ones who eat all the cotton candy, so make it big enough for them too :dave:Something like this: https://lh4.googleusercontent.com/-pULl6y9STzg/TWoK6AnJBKI/AAAAAAAAALw/LCy093cz5I8/s1600/DSC01551.JPG
But scarier and less detailed.
0 -
goddamnit, I hate these topics.
▂▂
▌ |
▌ ☻
▌ /▌\
▌ / \
▌
█████████████0 -
What the fuck kind of language is this :dumb:
Just kidding, but, rank.gsc isn't actually a plugin. It's part of the mod.ff that was compiled into the mod. So, to get it, decompile the mod.ff with this: http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_FastFile_Decompiler
0 -
B-4-something Already an oldschool option on the server
0 -
Textures sorta burn though my eyelids, decent for your first map, wouldn't really say it should be put on raid, just my opinion. If you plan on mapping another map, try working on the lighting, making better, and uniquer (uniquer?) traps. 7/10 because traps and lighting. Decent map though
0 -
Implying zack can mod are we? :troll:
i can easily turn SnD gamemode into it :dave:
Shush, you. I can try to make it.. That's what I was planning on doing anyways xD SnD gamemode would work fine for this.
0
in Media
Posted · Report post
Your eye looks swollen. Did you get the shit beat out of you? lel