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Everything posted by Anti
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Has made some progress Unlocked due to future updates/progress posts Also seems that everyone has calmed down and moved past this Reminder, please behave and stay relevant to this thread and the map Further arguing with each other will result in only certain people being able to comment/post
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Hoping for the best Sure nothing serious will occur and you'll get better
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Adios Have fun Be sure to try and rush on stage, performers and security love that :troll:
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Eh, I actually liked playing on it Guess rust wouldn't be too bad however, always viewed it as a dull map through I agree for changing it :dave:
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Well, just giving you advice you would have given someone else who made a help threadBeing that you tried google and searching for it first, then being annoyed when Echo told you to do what you have already done, hopefully you'll take such into future consideration when responding to those who create their own help threads Anyways, sure someone will help you sooner or later
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Hmm, you're only going to be a few hours away from where I am :horror: Anyways, hope you enjoy your time and everything goes well Watch out for Obamacare though :dave:
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Not exactly good, but found it to be amusing "Your such a hater i cant even believe it, his's video are hurting none one and your making fun of them because there more better then you're's" Random uses and misuses of ' is random (You get a cookie if you know where that's from ^^) Was on one of PMRant's videos about horrid youtube accounts :dave:
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Ah, I will crush them once I get the chance Should be easy enough :P
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Yikes, don't think you understood almost any statement I made Also believe you still have some things misunderstood Edited my post going into more detail so you would hopefully understand what I meant more clearly Anyways, back to the topic and will refrain from discussing any further regarding this
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Didn't actually relate to it that much Found a lot of flaws and loop holes in which he has stated which were either bias or could have been explained much better Anyways, let's get this thread back on topic Seems to be derailed enough by a few others and I
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No offense, and I dearly hope you you don't find what I'm going to say rude or insulting towards your current opinions and views of how things work While school certainly can help most people out and lead them on the path towards a better life and so forth, it's not always required for people in life to be successful or have money Nor is it based on luck as you have stated in a later post, it's more so based on the individual's abilities and talent in which can create success along with a positive attitude and mind set Also, perhaps some people find themselves and who they are in school, but again not always the case Not everyone searches for spouses either after finishing their education, for some who do though, it's not always wives There are women who want husbands as well, or males who would want husbands Love may make a lot of people happy, however not exactly needed to make everyone happy Regarding what you said about school deciding what job you get, again, not always the case Some people may study something in school yet have an entire different job field when times passes Your last statement is a bit offense for the fact that many people have that mindset Not everyone will be happy about school or will lose focus about their life and not want to continue at times, but will move on and continue their education Saying that individuals in which that are losers for not liking school or not wanting to finish school since it's boring for a bit is rather closed minded As well as saying those with disorders or poor education are losers as well, since they may never finish a school in general I know that you aren't fully aware of the majority of things actually relating to life and how it works, but hopefully you will learn a few things from this
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Eh, just a few suggestions for perhaps a new name 1.) Jounce (Basically meaning to go down and up, like a bounce) 2.) Rebound (Meaning to bounce back up into the air after hitting an object) 3.) Carom (Meaning to strike and rebound, for example jumping and hitting the bounce and being "rebounded" back up)
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Not going to go full out criticism on this since I know it's not a fully serious map (As you stating that you enjoy making crazy/silly maps) However, noticed for easy way, almost all of the bounces are just forward and nothing else While the first bounce's easy way was mostly forward bounces as well, it also had different heights the players jumped from and some side angle bounces I do understand that it is easy way, but would be more interesting and actually challenging if the bounce were placed in odd and unique spots The traps themselves seem decent and again, since the map isn't really meant to be serious and realistic, floating objects and so forth may not need to be worked on (Would make it look more better and perhaps logical however) I really do hope though that some of the traps are unique or worked on more For instance, a trap in which the bounce spins while rotating/revolving a platform/pillar (Continues spinning after being activated) Certainly not the most unique, but bit of an additional challenge Or, as an another example, a bounce trap where once activated, flings you back to the start of easy way (Perhaps by using the script that the catapult on Iceland had or making your own) and either kills or does a fair amount of damage So far, would like to see actually interesting traps from this version of bounce in which may not be fully new, at least continues with adding new features and concepts to already created ideas The map itself looks good, texture reminds me of a few CJ maps, so I suppose you got the feeling for "bounce" there I don't exactly want to see any rooms besides old (Unless perhaps last alive) Also, don't really want to see hard be medium difficulty like bounce was The way is named hard, making it very challenging with difficult traps ;) Only other thing I can think of is give the activator some bounces to do The concept/theme of the map is bounce, might as well have some in the activator area :P Would also make old way bit more fun as well ^^
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Eh, barley done anything worth counting as an accomplishment Just been trying to help people out and have them turn out better through the years Be it three suicidal players back in uWD, assisting a few people with their disabilities, lending some money to help someone out with their debts to clan members, convincing ddosers and hackers to stop and change, Spending months in Rv trying to get certain players to change their attitude and be more kind toward others, spending weeks talking with anti-social players/people trying to get them to open up more and socialize, resolving issues in clans I have no part or connection with, etc... Never really accomplished anything, but my goal has always been try to help people Looking back on it, there's an absurd amount more I could have done, but believe I've done decent for that goal as of yet
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Well, Staab saw the video and shared his opinion regarding it and others Meaning the point of this thread has now been achieved Requested to be locked to avoid any negative comments on this subject Remember to behave and be accepting of others ;)
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No worries, perfectly fine if from other serversNow, let me see your other nub records from AR51 I shall break them :angryarnold:
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Happy birthday nub Hope you enjoy it
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Well, again, nothing wrong with having basic traps as long as you add something unique to them which makes it challenging and refreshing If you would like examples/ideas/concepts, would be happy to provide Would like to see no end rooms besides old, unless it being a last jumper only room such as Destroyedv3 or Factory (Updated version) Edit: Well, guess would also like to see no addition of CJ secrets (Unless resulting in death at the end ;) ) or long activator area What I mean by this, such as the issue is present in Bricky and Long, if jumpers speed past the activator, he/she has very little chance catching back up to the jumpers and activating on them
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Reminds me of Darkness mixed with long :dave: Anyways, looks interesting so far Can't wait to give it a try Regarding suggestions and so forth, nothing wrong with having simple layout/theme/textures Please just focus on making the traps themselves unique and challenging ;) Be it a whole new idea never done before or a special twist/concept added to common traps to ramp up the difficulty along with making a new experience Good luck with finishing the map
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Hola As some of you may have noticed, been less active on servers and xfire/steam Apologies for such, but due to football (American) and having to change my diet and sleep cycle, finding less time I can spend in the servers Not to mention spending an additional 4 hours a day selling fund raiser cards for the season In about a month, will be much more active on servers/communication programs Will continue being active on forums and calling people nubs ;) For those who may not know what American football is: For the American explanation of American football: :dave:
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Yes ^^Second string center for offense and starting one-technique on defense
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Adios, have fun nub Make sure to watch out for sharks :dave:
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*Grabs hunting gear*Oh, I sure will Will also be sure to visit you for such kind and caring words ;)
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Of course I would call it that ^^If I didn't, would cause football (Soccer for 'Muricans) players correcting me till the end of time :P
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Ah, I remembered playing this Well, glad you guys were successful in porting it Can't wait and expecting great end rooms ;) (Peter's brain bounce room :dave: )