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Found 10 results

  1. After 2 years in the making, I'm finally releasing my first fully finished map. What started as a concept between Headdy and I is now a thing, and it's now on the server for everybody to play. The original map is here if you want to compare it. I've changed a couple things and changed a trap or two, if you want to see what's new, jump into the game and play it! The map has around 18 traps, 4 different endrooms, 3 different 1v1 rooms (from the original map) and a couple of secrets. Hey, maybe the steps from css map are the same on this map.. who knows? I know I already went through the credits but one last big thanks to @MiKeY for helping me so incredibly much, you're amazing :3 Extra Credits- Thanks to @Sheep_Wizard for the idea of having the timemachine as the endroom picker, and to @Anti too for suggesting the brain bounce room. The original WIP thread is here if you're interested, now go play my map god dammit! P.S if you want more of me (yuck..), go to https://jwofl.es/ DOWNLOAD Screenshots:
  2. Hey guys, I finaly almost finished making the version 2 of my first map. I post it here already to (hopefully) get some feedfack from you guys. Map name: mp_dr_overgrownv2 Map length: short/medium Map difficulty: easy/medium Amount of traps: 9 (10 if you include the minigun) Endrooms: Old, knife, shotgun, sniper, weapon (still considering a rpg/c4 room) Download: http://www.mediafire.com/download/6yugc328kwcect6/mp_dr_overgrownv2.rar Screens: Dont have any yet because im short on time so will post some this evening or such. Got some very old screens over here: http://raid-gaming.net/forums/topic/1803-wip-mp-dr-overgrown-v2/ https://gyazo.com/87e7acbb94fb1667416e593b25a234fa https://gyazo.com/9dce43feeeaf2ef7052bd88b7a14868d https://gyazo.com/f6bef9db041d4f1d1503cdd80de3bdb5 https://gyazo.com/d5b79a8bde030f8dae3ab428d19a501c https://gyazo.com/d83a077a58ee7c370d8ab4737c088fb8 https://gyazo.com/c78ca5f414b62f0a2d5d17c6c95a0687 -Speedex
  3. Name of map: mp_dr_ravine Difficulty: Medium Length of map: Long Amount of traps: 13 End rooms: 3 variations of sniper rooms, knife, pistol. Download link: http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-ravine -Speedex
  4. this is Poseidon first map, a long 9 month project. The main characteristic is nature and his main target was details. he hope you enjoy the map and give a detailed feedback. I'm sure he have fixed all the known bugs, but please report any if found. Details Project started at 1st January, 2015. Map Name: mp_dr_poseidon Traps: 12 Difficulty: Hard- Medium File Size: 65.62 MB Secrets: 5 Endrooms: 10 Time to finish: aproximately 90 seconds. Screenshots : http://imgur.com/a/qvokJ#6 Download Link : http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-poseidon2 http://www.mediafire.com/download/r36uqz56nljjf5p/mp_dr_poseidon.rar Hope you enjoy.
  5. Addition template Name of map: Pipeline. Size of map:Medium-Big. Why you believe it should be added:I think it's a great and a fun map with a lot spots to rotate and there's not many big maps on raid promod at the moment. Any known issues:There are a bit jumps. Download link (If not stock):I couldn't find one sorry.
  6. Name of map:It's Darmuhv2 I'm not sure if it has been on raid already but the map itself is fun. Difficulty:I'd say easy one of the reasons is that there's a way for people who have more experience to bounce and for people with less to go on the pillars. Length of map:I'd say Short-Medium. Amount of traps:I think 9 or 10. End rooms:Sniper,Bounce,Knife,Random(Picks a random room) and old. Download link:You can download it right here . http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-darmuhv2 Thank you for taking your time and reading this post I hope to see this map added and have a nice day :)! -Bl4z3
  7. Hallo and Hello people of Raid! Today I'm going to show off a map I started a long time ago which I want to finish when I find the time. I've always loved the rat maps of CSS and CoD4 and I was surprised there's only 1 dr rat map (it's awful though) so I thought I'd make one. It contains CoD WaW textures and I don't know who's going to script it xD Anyway, on to the screenshots: Note that if something looks out of place, it's all WIP and I haven't fully decided one what models/textures/stuff to use and I know the godrays look awful :dave: p.s the lighting looks bad because it was compiled on fast.
  8. MAJOR EDIT: Unless I can recover My Old HDD this map is gone. Map will not be updated any further. Ok, so I have made and uploaded a WIP video a while back on CoDScript and forgot to add it here. Here is the latest video of my map of after not touching it for 2 months. The Video: https://www.youtube.com/watch?v=FWEYCV-zcT0&feature=youtu.be Please note that the music in the video is not the music in my map. At the moment I have no music in my map. MAJOR EDIT: Unless I can recover My Old HDD this map is gone. Map will not be updated any further.
  9. Heyo guys! After working on this map for about two weeks or so, I've decided to post it as a work in progress to see what you guys thought of the map, and for any ideas that you might have for it! Anyway, I think this is the best map that I've made so far (Idea and detail wise). This is my 3rd map, make sure to give me feedback! :D Map size: small traps: 8(not all scripted) Screenshots: Note these screenshots aren't the best, and this wasn't compiled on fast. As well as none of these are final. I currently have 3 traps scripted, in total I plan to have 8 traps. Some of which are pretty unique :) .
  10. What's up guys, just decided to make a thread on this, to get multiple suggestions from everybody. I've been working on this map on and off for about a year. The map is about 60% finished, only because I plan on redoing most of the traps to be unique, and fun. The endrooms include: Bounce, Sniper, Race, Surf, Bumper Car, Random, Tag, and Assault. I've been told it looks a bit like the map Terror, because of the texture scheme. It plays different then terror, so you know. There is 4 sections in the map, from Pink, to Blue, to Red, to Yellow. Green is the ending. Like I said, i'm looking for ideas and criticism, I don't want to hear any bullshit like, "wow a floating map, stop mapping idiot." It's my map, get over it, it's supposed to be the way it is. Here are some screenshots: Radiant Screenshots: (PS: Traps are highlighted/selected and in white. I assume you will know what they do. They're being changed anyways) Pink Section: Blue Section: Red Section: Yellow Section: Green Section: (Ending) I might update with in-game screenshots tomorrow, but for now, here's the radiant screenshots.