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Everything posted by jwofles
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a week is too long.
- 60 replies
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- mike myers
- mod
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(and 1 more)
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Model:http://tf3dm.com/3d-model/wraith-raider-starship-22193.html Scale (e.g. real world scale):http://tf3dm.com/3d-model/wraith-raider-starship-22193.html Texture resolution:http://tf3dm.com/3d-model/wraith-raider-starship-22193.html Additional stuff:http://tf3dm.com/3d-model/wraith-raider-starship-22193.html Reference image(s):http://tf3dm.com/3d-model/wraith-raider-starship-22193.html
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what happened to this http://raid-gaming.net/forums/topic/283-wipmp-dr-showcase/ ?
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Looks.. magnificent :wub: Make sure you nag Lossy to put it on the new pvp zombies raid server.
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Stay high in the sky is pretty long and might create errors since there is a limit. Either keep the name and just change the display name or whatever or, change it to something different and shorter ;)
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I actually love the sound of this, we could raid tournaments on who can stay alive the longest. I think it should be custom maps because stock maps are pretty boring to hide in, the only good spots are out of the map but that can be abused. However, maps like backlot are good because it's easy to get out of the map and you can't really abuse that.
- 60 replies
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- mike myers
- mod
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(and 1 more)
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Because you said 'shut the fuck up looks good' which has nothing to do with what I said. I said this map looks good and it's common knowledge sniper rooms are overplayed. What challenge is there? 90% of the deathrun community can do fucking faze 360s and I'd like to see if Phelix can come up with something more original than the boring old commonly used endrooms. p.s sorry for going off-topic, I know a lot of threads have been locked because of arguments but I wanted to make sure bosnian knew why.
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Looks nice but.. Sniper room :(
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Those are some weirdly long ladders, looks interesting though c:
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This thread ain't limited to deathrun though.Also you can have more than one.
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actually nvm.
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Making a multi-level elevator >;3
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Hello this is my zombies map but also a TDM map c= It's about 10% done and I'm making it with |CAT|Fish. The map is quite small and it has a little bit of parkour in it. It will feature elevators, traps like an electric fence, rooms, nice lighting, night time, zipline, helicopters etc. No, this ain't a copy of Wingzor's map. No this ain't a deathrun map. Yes, this is inspired from Mirror's Edge 3= It's on 9k+ brushes and 0 entities at the time I'm writing this :dave: Radiant Screens: (btw I changed some things so some screens might look a bit different since I saw some mistakes inbetween screening c:) Wireframe view, thick black bits are the playable buildings since they're detailed :3
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I'll probably end up adding the ones where it's a photo of real life or something and it has flat balconies and whatnot (I don't want the models, I want the textures ;-;) But then, I'll have to place lights and stuff so it looks like rooms have light in them and whatnot :/
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I think I'll work on other stuff now, needs more lights like lanterns or phones but I'll sort it out l8er :3 The water looks a little odd as well.
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http://tf3dm.com/3d-model/bear-98965.html also can you make it dance pls
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Darmuh Xenon Braxi the guy who made ruin 1 & 2
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ya but he has a black gun in every other room.
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Thanks for calling it 'American' football ^.^ Hope you win or whatever :dave:
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Oh wow I love that lighting :wub: remember a reflection probe and lightgrid ;)
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Started work on this area: Light needs to be tweaked and around the pool you can see it's a little buggy and ugly. I added a TON of grunge to the pool using one texture and alpha texturing or whatever but it doesn't show up ingame.. downstairs I might add some tables and a bar so it's like a pub/restaurant/bar in a skyscraper. This building is abandoned btw so it'll be the only one that is messy etc etc.
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Indeed. I should've probably made it from scratch but since it's a classic map I wanted to keep it in it's natural beauty :wub: I'll put a sign at spawn giving credit and I'll have text on the screen and whatnot. To make sure people don't think I'm really lazy I did add terrain and extra stuff that wasn't ported (it only ports brushes) and I am making completely new rooms. p.s sheep s1ck idea, I'll definitely do something along those lines :E
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Yea but headdy has played gmod deathrun twice with be (.-.) and we were talking about people porting maps. So shh, people don't need to know that :>