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Showing results for tags 'Maps'.
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Hi! It's possible to import some very cool maps from combined operations like skidrow,terminal,seatown and many other into fun server? Maps with no glitch spots , invisible walls and suitable for the high jump. There are few maps in fun server ( I know,just said this in other topics) and those maps could give a breath of fresh air on it.
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Hi guys, I think the vote next maps system doesn't work very well....what about to come back to original maps rotation? Sorry if there are other similar topics
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Hi guyz, sorry if I'm going to break your ballz again,but.... I've see Winter Crash just after Crash.... Now, I've enjoyed very much that you've removed maps vote,really,but..... can you move winter crash into another position please? Thank you so much
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- maps
- winter crash
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Recently raid is having a shortage of 'new' maps, so i took a little look at moddb, to scan through the pieces of shit and try and find semi good maps, and i think these are pretty good Map 1: Name of map: Deathrun_Sanctuary Difficulty: Medium, When activated maybe hard Length of map: Medium Amount of traps: 10 End rooms: Bounce, Knife, Snipe, Magic Fight Download link: http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-deathrun-sanctuary Images: Map 2: Name of map: Deathrun_Bladev2 Difficulty: Easy, When activated Hard Length of map: Medium/Long Amount of traps: 10/11 End rooms: Jump, Snipe, Old Download link: http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-bladev2 Images: Map 3, This one i'm not so sure on, it's fun to PLAY but i don't know wether or not it's up to raid's standards! Name of map: Deathrun_Spacetrip (Personally i like this map because of the dude's song choice) Difficulty: Medium Length of map: Long Amount of traps: 10/15 End rooms: Deagle, Sniper, Old, Knife Download link: http://www.moddb.com/mods/braxs-death-run-mod/addons/mp-dr-spacetrip Images: The first two are the main reason this thread was created, however the 3rd map was an addition because it seemed fun to play in devmap, it's up to you guys though
- 27 replies
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- Suggestions
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Does the server (Deathrun) change the maps once in a while of no. Thanks :D
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Who is your alltime favorite mapper for call of duty 4? Mine is: Wingzor My reasoning for this is, his maps weren't all about the detail(in my eyes) and he made his maps as fun jumping maps. My alltime favorite map is either Framey, or Dragonball.
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Maps for Combined Operations: 1. mp_bakaara http://cod4.gamebanana.com/maps/176875 2. mp_burg http://cod4.gamebanana.com/maps/52339 3. mp_firingrange http://cod4.gamebanana.com/maps/157716 4. mp_Invasion http://cod4.gamebanana.com/maps/168978 5. mp_poolday http://cod4.gamebanana.com/maps/57637 6. Cod4-Favela http://cod4.gamebanana.com/maps/164491 7. mp_burgundy_v2 http://cod4.gamebanana.com/maps/176602 Server Idea http://www.moddb.com/mods/modern-harded
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- maps
- combined operations
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So, About a year ago, I made a map called under, and I pretty much finished it, I sadly lost the map file on my old laptop, but I found i had the FF files ect on the Interwebs. The map might have a few bugs but I've fixed most of the ones that were existent, I just wanted to post it to show everyone how bad I was at mapping and how bad I still am :dumb: Name: Under Number Of Traps: I Don't Know But More Than 6 :dumb: Difficulty: Easyish Map Size: Small/Medium Secrets: None :dave: Music: Eminem: Beautiful/Blackmill Home Screenshots: Download: http://www.sendspace.com/file/o0v2en
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WANT TO MAKE NEW MAPS/PLUGINS, BUT HAVE NO IDEAS? THIS IS THE PLACE :D This Topic thrives off of the communities ideas too. SO POST EM! Map Ideas: 1) A more activator based map. For example, the activator has to activate at least 1 trap, or there is a consequence. Another Example, activator must activate to advance to endrooms. (Dragonball style, but different) 2) Jumpers activate traps too? IDEA! When the jumper advances ahead of others, he can set mini traps off(nothing HUGE) while the activator does too. So it is like FFA deathrun, every man for himself :D 3) Give me more! Plugin Ideas: 1) A plugin which gives different XP amounts by the weapon you use. Ex: 150xp for sniper 80xp for knife(JUST EXAMPLE) 2) Script fixer. Nub scripter named Michael? No issue, script fixer can find your mistakes and give you many possible answers(LIKE SPELL CHECK STYLE) 3) Give me more! Mod Ideas: 1) Halo mod :D! Halo weapons, increased jump, remake the maps. WHY NOT? xD 2) Trickshot mod/maps. This isn't my style but someone else may like it. So, you make a mod with all snipers, add some weapons for trickshotting. Take off fall dmg. Make maps with teleport triggers on the floor which teleports you to a position where you must remain still(or moving like a treadmill), high buildings, many trickshot possibilities(ladders, etc), and more. 3) More ideas please! Tutorial ideas: 1) adding weapons from other games into a mod server. 2) Making a mod(Not the scripting part, but the programs needed) Thanks for reading bros! I wanted to make this for not only me, but for my fellow noobs or amazing mappers/scripters for challenges and to give them practice. Please note that I am NOT(BY FAR) a knowledgeable scripter or anything in this sense. Hopefully you all benefit from this topic, thanks! Message to admins/mods: If this spot is wrong, then move it please <3 thanks! And i will most likely edit this post often for informational purposes. <3 EDITS: 1) Changed color of tutorials section 5/9/14